Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Iron Heroes - I have it in my hands!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BryonD" data-source="post: 2458694" data-attributes="member: 957"><p>There is less than a page and a half on converting existing material into IH.</p><p>Basically, it says they should be able to handle it, so don't worry about, but take into account that things like petrification are more permanent in IH than D&D.</p><p></p><p>It even goes so far as to say that villian could be a sorcerer by virtue of being "alien or demonic". </p><p></p><p>It also recommends converting magic items into inherent abilities. Such as if the module NPC has boots of speed, make them be arcane foot tattoos. </p><p></p><p>IMO, you'll be a lot better off just doing your own adventures from scratch. I think hand waving away why EVERY npc has special perks that are arbitrarily out of the player's reach would be real old real fast.</p><p></p><p>Don't get me wrong, so far I REALLY like what I see. But trying to use existing material wouldn't be worth it to me.</p><p></p><p>A dragon casting as a sorcerer wouldn't bother me. But any D&D adventure is just going to be loaded with things that don't fit the model. </p><p></p><p>If the big bad is a 6th level orc fighter your options are: </p><p>A) re-write as a 6th IH XXXXX </p><p>B) drop his gear and make him weaker</p><p>C) give him the ever-present "power scars"</p><p></p><p>meh, I'll just start from the beginning. Easier than retrofitting everything.</p></blockquote><p></p>
[QUOTE="BryonD, post: 2458694, member: 957"] There is less than a page and a half on converting existing material into IH. Basically, it says they should be able to handle it, so don't worry about, but take into account that things like petrification are more permanent in IH than D&D. It even goes so far as to say that villian could be a sorcerer by virtue of being "alien or demonic". It also recommends converting magic items into inherent abilities. Such as if the module NPC has boots of speed, make them be arcane foot tattoos. IMO, you'll be a lot better off just doing your own adventures from scratch. I think hand waving away why EVERY npc has special perks that are arbitrarily out of the player's reach would be real old real fast. Don't get me wrong, so far I REALLY like what I see. But trying to use existing material wouldn't be worth it to me. A dragon casting as a sorcerer wouldn't bother me. But any D&D adventure is just going to be loaded with things that don't fit the model. If the big bad is a 6th level orc fighter your options are: A) re-write as a 6th IH XXXXX B) drop his gear and make him weaker C) give him the ever-present "power scars" meh, I'll just start from the beginning. Easier than retrofitting everything. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Iron Heroes - I have it in my hands!
Top