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Iron Heroes...is it really different from core D&D?
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<blockquote data-quote="DonTadow" data-source="post: 3104857" data-attributes="member: 22622"><p>Point being that in your quotes the term uses the word "better" and not "only" or "must" or any definitive word that forces 3.5 characters into villian classes. </p><p></p><p>I have no quims with how you use it. And just as there are people whom use IH for one thing there are many, many more that without house rules and using the text from the book use it in a high to normal magic setting. </p><p></p><p>My argument is not that it can' not be done for low magic, it is that it is not a low magic only setting. In every quote, argument and wording I've heard from you guys not one person can tell me where it says this is a low magic only setting, yet in your own proof the design is there for all types of games.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 3104857, member: 22622"] Point being that in your quotes the term uses the word "better" and not "only" or "must" or any definitive word that forces 3.5 characters into villian classes. I have no quims with how you use it. And just as there are people whom use IH for one thing there are many, many more that without house rules and using the text from the book use it in a high to normal magic setting. My argument is not that it can' not be done for low magic, it is that it is not a low magic only setting. In every quote, argument and wording I've heard from you guys not one person can tell me where it says this is a low magic only setting, yet in your own proof the design is there for all types of games. [/QUOTE]
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Iron Heroes...is it really different from core D&D?
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