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Iron Heroes...is it really different from core D&D?
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<blockquote data-quote="iwatt" data-source="post: 3107652" data-attributes="member: 11085"><p>I keep giving you the benefit of the doubt, and checking your statemnt for accuracy. I'm nice that way.</p><p></p><p>What chart are you talikng about? </p><p></p><p>The conversions in the IH book talk of bringing either IH rules into regular d20 (skills, skill </p><p>groups, traits, feats). It explicitly says don't use the arcanist.</p><p></p><p>The conversion in MIH talk about Importing spellcasters. The only chart in that section deals with hp conversions. Now I'll grant that the following sentence:</p><p></p><p></p><p></p><p>doesn't exclude the use of spellcasting classes as PCs. IMO it's a very strong reccomendation not to use them, but I'll agree it isn't 100% exclusionary. You say you can use thes conversion guidelines perfectly. VGH and myself have consistently asked for how you handle the balance issues of dealing with IH classes with access to buffing magic and the magical equipment. You have managed to ignore us every time. The way Mearles details how to include IH classes is to hit them with the nerf bat. Hit them hard. IMO, if you apply those conversions, your aren't actually playing Iron Hereos with high PC magic, you're playing High PC magic with some ported in IH rules. There's a big differnce to me. But without any more info from you, there's no way to tell.</p><p></p><p>By the way, you've evaded answering every time we've asked for proof from your point of view. Please elaborate somewhat more than just saying: "you're wrong and I'm right" without the decency of at least explaining your position. Throughout this discussion you've falsely accused different people of: (1) not reading the books, (2) misinterpreting fluff for crunch, and (3) saying that you are having bad/wrong fun.</p></blockquote><p></p>
[QUOTE="iwatt, post: 3107652, member: 11085"] I keep giving you the benefit of the doubt, and checking your statemnt for accuracy. I'm nice that way. What chart are you talikng about? The conversions in the IH book talk of bringing either IH rules into regular d20 (skills, skill groups, traits, feats). It explicitly says don't use the arcanist. The conversion in MIH talk about Importing spellcasters. The only chart in that section deals with hp conversions. Now I'll grant that the following sentence: doesn't exclude the use of spellcasting classes as PCs. IMO it's a very strong reccomendation not to use them, but I'll agree it isn't 100% exclusionary. You say you can use thes conversion guidelines perfectly. VGH and myself have consistently asked for how you handle the balance issues of dealing with IH classes with access to buffing magic and the magical equipment. You have managed to ignore us every time. The way Mearles details how to include IH classes is to hit them with the nerf bat. Hit them hard. IMO, if you apply those conversions, your aren't actually playing Iron Hereos with high PC magic, you're playing High PC magic with some ported in IH rules. There's a big differnce to me. But without any more info from you, there's no way to tell. By the way, you've evaded answering every time we've asked for proof from your point of view. Please elaborate somewhat more than just saying: "you're wrong and I'm right" without the decency of at least explaining your position. Throughout this discussion you've falsely accused different people of: (1) not reading the books, (2) misinterpreting fluff for crunch, and (3) saying that you are having bad/wrong fun. [/QUOTE]
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Iron Heroes...is it really different from core D&D?
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