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Iron Heroes: Man-at-Arms option tweak
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<blockquote data-quote="malladin" data-source="post: 3449821" data-attributes="member: 8230"><p>Oops... Yes. I've updated above.</p><p></p><p></p><p></p><p>I see access to 6 skill groups of your choice as being majorly powerful. My aim here is to make the varient Men-at-Arms classes feel more like the other classes in IH. The trend in IH seems to be to have access to more skill points without too many more skill groups. Also, the balance of skill points, hp, and attack and defence progession seems to be fairly balanced between the different classes. Skill groups seems to be more of a flavour issue. Plus reducing the skill groups means more customisation of the class to the specific needs of the concept rather than just making them a powerful skills class.</p><p></p><p>The character I made was a spy, quite James Bond in style but fantasy-ized. I used the combat adept option and took social, robbery, perception and academics skill groups. I suppose athletics and stealth might also have been nice, but I like how this focuses the character and defines a very james bond style of spy rather than a more typical fantasy style rogue-base spy character.</p><p></p><p>Ben</p></blockquote><p></p>
[QUOTE="malladin, post: 3449821, member: 8230"] Oops... Yes. I've updated above. I see access to 6 skill groups of your choice as being majorly powerful. My aim here is to make the varient Men-at-Arms classes feel more like the other classes in IH. The trend in IH seems to be to have access to more skill points without too many more skill groups. Also, the balance of skill points, hp, and attack and defence progession seems to be fairly balanced between the different classes. Skill groups seems to be more of a flavour issue. Plus reducing the skill groups means more customisation of the class to the specific needs of the concept rather than just making them a powerful skills class. The character I made was a spy, quite James Bond in style but fantasy-ized. I used the combat adept option and took social, robbery, perception and academics skill groups. I suppose athletics and stealth might also have been nice, but I like how this focuses the character and defines a very james bond style of spy rather than a more typical fantasy style rogue-base spy character. Ben [/QUOTE]
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