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Iron Heroes meets Eberron
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<blockquote data-quote="Stone Dog" data-source="post: 2495275" data-attributes="member: 16705"><p>Iron Heroes classes should work perfectly well in Eberron so long as you understand what you want and make sure the players are down with it.</p><p></p><p>Seriously. If you want to have IH classes with normal magic items then go for it. If you want to tone down the IH classes (fewer feats, no skill groups and other such things from the conversion notes) first then do it. If you want to just handwave the magic items away for a few games then do so. None of these things will take away from the Eberron setting so long as you go into it with your eyes open and realize that basic assumptions of power are being changed.</p><p></p><p>There are plenty of things that are cool about Eberron without saying that you must have magic items or that you can't have this or that isn't appropriate. Just grab an idea, wrap some meat around its bones and make it dance. So long as the dance is fun and everybody has a chance to join in it doesn't matter if you are playing Dragonmech Eberron, Black Company Eberron or BESM D20 Eberron. The Emerald Claw is still the bad guys, the Mournlands still suck and there is always somebody bigger than you that wants to take over part of your world. </p><p></p><p>Now go kick their asses in whatever way you see fit and godspeed.</p></blockquote><p></p>
[QUOTE="Stone Dog, post: 2495275, member: 16705"] Iron Heroes classes should work perfectly well in Eberron so long as you understand what you want and make sure the players are down with it. Seriously. If you want to have IH classes with normal magic items then go for it. If you want to tone down the IH classes (fewer feats, no skill groups and other such things from the conversion notes) first then do it. If you want to just handwave the magic items away for a few games then do so. None of these things will take away from the Eberron setting so long as you go into it with your eyes open and realize that basic assumptions of power are being changed. There are plenty of things that are cool about Eberron without saying that you must have magic items or that you can't have this or that isn't appropriate. Just grab an idea, wrap some meat around its bones and make it dance. So long as the dance is fun and everybody has a chance to join in it doesn't matter if you are playing Dragonmech Eberron, Black Company Eberron or BESM D20 Eberron. The Emerald Claw is still the bad guys, the Mournlands still suck and there is always somebody bigger than you that wants to take over part of your world. Now go kick their asses in whatever way you see fit and godspeed. [/QUOTE]
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