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Iron Heroes -- my solution to the martial arts thing
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<blockquote data-quote="dalfen" data-source="post: 2474693" data-attributes="member: 28061"><p>In the Monte forums i've been working with a feat mastery maybe you can use it or retool same that i did with the orginal (give the credit to Dueling Blue) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p><strong>Improved Unarmed Strike[Finesse, Power]</strong></p><p><strong>Base Mastery: 1</strong> </p><p>Benefit: You have trained to fight with punches and kicks, which allows you to engage an armed opponent on equal terms. You are considered armed even when unarmed. You do not provoke attacks of opportunity from armed opponents when you attack them while unarmed. However, you still get an attack of opportunity against any opponent who makes an unarmed attack on you.</p><p>Also, your unarmed damage increase to 1d6. And you have to choose what style you gonna to follow hard style or soft style.</p><p>Normal: Without this feat, you are considered unarmed when attacking with an unarmed strike, and you make only 1d3 damage with such an attack.</p><p>Special:You can pick this feat mastery twice one for the hard style and another for the soft style.</p><p></p><p><u>Expanded Mastery</u></p><p>2 Your unarmed strikes can deal lethal damage, without needing to get the -4 penalty to your attacks.You can still doing nonlethal damage as normal.</p><p>3 Increase your unarmed damage by one die.</p><p>4 Your unarmed attacks have reach so mastery that can be considered like power weapons (hard style) or finesse weapons (soft style) (choose one) and can benefit of bonus,abilities and feats for this kind of weapons. </p><p>5 Increase your unarmed damage by one die.</p><p>6 You are infused with the spirit of your martial style. If you follow a hard style for every unarmed token you spend you make +1 damage to your unarmed attacks.If you follow a soft style for every unarmed token you spend you gain +1 bonus to your initiative. </p><p>7 Increase your unarmed damage by one die.</p><p>8 You are infused with the spirit of your martial style. If you follow a hard style and wear no armor and spend 4 unarmed tokens you gain DR1d4 that can be modify with your armor mastery feats if any.If you already have a natural DR, like the gained with the berseker class, increase the existing one by one die type.This DR dissapear at the end of the encounter.If you follow a soft style for every unarmed token you spend you gain +1 bonus to your defense. </p><p>9 Increase your unarmed damage by one die.</p><p>10 You are infused with the spirit of your martial style. If you follow a hard style for every unarmed token you spend you reduce the hardness of an object by one.If you reduce the harness to 0 with this technique it means that you've destroy the object.If you follow a soft style for every 4 unarmed tokens you spend you can make one extra unarmed attack in a round. </p><p><em>Unarmed token pool.</em>(insert flavor text)</p><p>You can have a maximum of 10+ your character level. You get unarmed tokens acording to this table.</p><p>Action Tokens gained</p><p>Attacking unarmed 1/attack that hits</p><p>Channelling chi 1/move action </p><p>Channelling chi 2/standard action </p><p>Channelling chi 4/full-round action</p></blockquote><p></p>
[QUOTE="dalfen, post: 2474693, member: 28061"] In the Monte forums i've been working with a feat mastery maybe you can use it or retool same that i did with the orginal (give the credit to Dueling Blue) :D [b]Improved Unarmed Strike[Finesse, Power][/b] [b]Base Mastery: 1[/b] Benefit: You have trained to fight with punches and kicks, which allows you to engage an armed opponent on equal terms. You are considered armed even when unarmed. You do not provoke attacks of opportunity from armed opponents when you attack them while unarmed. However, you still get an attack of opportunity against any opponent who makes an unarmed attack on you. Also, your unarmed damage increase to 1d6. And you have to choose what style you gonna to follow hard style or soft style. Normal: Without this feat, you are considered unarmed when attacking with an unarmed strike, and you make only 1d3 damage with such an attack. Special:You can pick this feat mastery twice one for the hard style and another for the soft style. [u]Expanded Mastery[/u] 2 Your unarmed strikes can deal lethal damage, without needing to get the -4 penalty to your attacks.You can still doing nonlethal damage as normal. 3 Increase your unarmed damage by one die. 4 Your unarmed attacks have reach so mastery that can be considered like power weapons (hard style) or finesse weapons (soft style) (choose one) and can benefit of bonus,abilities and feats for this kind of weapons. 5 Increase your unarmed damage by one die. 6 You are infused with the spirit of your martial style. If you follow a hard style for every unarmed token you spend you make +1 damage to your unarmed attacks.If you follow a soft style for every unarmed token you spend you gain +1 bonus to your initiative. 7 Increase your unarmed damage by one die. 8 You are infused with the spirit of your martial style. If you follow a hard style and wear no armor and spend 4 unarmed tokens you gain DR1d4 that can be modify with your armor mastery feats if any.If you already have a natural DR, like the gained with the berseker class, increase the existing one by one die type.This DR dissapear at the end of the encounter.If you follow a soft style for every unarmed token you spend you gain +1 bonus to your defense. 9 Increase your unarmed damage by one die. 10 You are infused with the spirit of your martial style. If you follow a hard style for every unarmed token you spend you reduce the hardness of an object by one.If you reduce the harness to 0 with this technique it means that you've destroy the object.If you follow a soft style for every 4 unarmed tokens you spend you can make one extra unarmed attack in a round. [i]Unarmed token pool.[/i](insert flavor text) You can have a maximum of 10+ your character level. You get unarmed tokens acording to this table. Action Tokens gained Attacking unarmed 1/attack that hits Channelling chi 1/move action Channelling chi 2/standard action Channelling chi 4/full-round action [/QUOTE]
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