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<blockquote data-quote="Confused Jackal Mage" data-source="post: 2825174" data-attributes="member: 40334"><p><strong>Tolan Green</strong></p><p></p><p><strong>Tolan Green</strong>, "Bonecracker"</p><p>Executioner 4</p><p></p><p>Str 17 (+3) Dex 12 (+1) Con 14 (+2) Int 14 (+2) Wis 10 (+0) Cha 16 (+3)</p><p></p><p><strong>Traits:</strong></p><p>City Rat: Burglar</p><p>Nondescript</p><p></p><p><strong>HP:</strong> 35</p><p><strong>Init:</strong> +5 </p><p><strong>Speed:</strong> 30 feet (6 squares)</p><p><strong>Languages:</strong> Common, Sea Speech, Thieves Guild hand-talk</p><p></p><p><strong>Feats:</strong></p><p>1) Improved Initiative</p><p>1) Improvised Weapon Mastery 1 (Taken as Finesse)</p><p>2) Cleave 1</p><p>4) Venom Mastery 1</p><p></p><p><strong>Defense:</strong> 16 = 11 Passive (10 Base + 1 Buckler) + 5 Active (4 BDB + 1 Dex)</p><p><strong>DR:</strong> 1d3 (Masterwork Studded Leather)</p><p></p><p><strong>Skills</strong> Total skill points = 56 Max ranks = 7</p><p><u>Athletics Group</u> (7 points spent):</p><p>Climb +10 (+7 ranks, +3 Str)</p><p>Swim +10 (+7 ranks, +3 Str)</p><p>Jump +12 (+7 ranks, +3 Str, +2 Syn from Tumble)</p><p><u>Perception Group</u> (7 points spent):</p><p>Listen +7 (+7 ranks)</p><p>Search +9 (+7 ranks, +2 Int)</p><p>Sense Motive +7 (+7 ranks)</p><p>Spot +7 (+7 ranks)</p><p><u>Stealth Group</u> (7 points spent):</p><p>Hide +10 (+7 ranks, +1 Dex, +2 City Rat) / +12 (+3 Cha when using Nondescript)</p><p>Move Silently +10 (+7 ranks, +1 Dex, +2 City Rat)</p><p><u>Other Skills</u>:</p><p>Bluff +10 (+7 ranks, +3 Cha)</p><p>Intimidate +12 (+7 ranks, +3 Cha, +2 Syn from Bluff)</p><p>Tumble +10 (+7 ranks, +1 Dex, +2 Syn from Jump)</p><p>Sleight of Hand +6 (+3 ranks, +1 Dex, +2 Syn from Bluff)</p><p>Ride +3 (+2 ranks, +1 Dex)</p><p>Open Lock +5 (+4 ranks, +1 Dex)</p><p>Disguise +6 (+3 ranks, +3 Cha) / +8 when acting in character (+2 Syn from Bluff)</p><p>Balance +2 (+1 ranks, +1 Dex)</p><p>Decipher Script +3 (+1 ranks, +2 Int)</p><p>Diplomacy +7 (+3 Cha, +4 Syn from Bluff, Sense Motive)</p><p>Survival +2 in urban environments (+2 City Rat)</p><p>All others are purely ability checks at this point.</p><p></p><p><strong>Abilities:</strong></p><p>Execution Pool (2 tokens at start of encounter)</p><p>Executioner's Eye (2 tokens with successful Sense Motive vs BAB or Bluff)</p><p>Hindering Cut: 1 token (-1 to attack and defense or -5 to move DC 13 + SA dice + additional tokens spent)</p><p>Armor-Piercing Strike: 2 tokens (-1 to DR)</p><p>Venom Pool (Can create poisons that do 1d2 ability damage)</p><p></p><p><strong>Weapons:</strong></p><p>Dagger +7 attack/1d4 + 3 damage (+5 attack/1d4 +3 damage when thrown)</p><p>Masterwork Sap +8 attack/1d6 + 3 damage (nonlethal)</p><p>Masterwork Greatclub +8 attack/1d10 + 4 damage</p><p>Improvised Weapons as appropriate, dealing 1d4 to 2d6 damage, + .5x to 1.5x Str</p><p>All attacks +2d6 when Sneak Attacking.</p><p></p><p><strong>Description:</strong></p><p>Tolan is of average height, with hair-colored hair and boring eyes. His build is large, but unremarkable. Your eyes tend to pass right over him... which is exactly what he wants.</p><p></p><p><strong>Personality:</strong></p><p>Make no mistake - Tolan will be noticed when he wants to be. He can be suave, scary, or seemingly innocent, depending on what will get him out of whatever disaster he's fallen into. When he wants to, though, he can simply fade into the background, no matter where he is or how many people surround him.</p><p></p><p>Tolan loves thrills, and seeks them out with an almost suicidal fervor. Anything that gets the blood pumping, he's sure to have done at least twice, and he'll partner up if you want a go at it too.</p><p></p><p><strong>History:</strong></p><p>Raised by a pair of tik-tik weed addicts, Tolan was on his own a lot as a child. He had to find his own dinner quite often, and fought with dogs for the best sleeping places. After seeing many of his fellow urchin friends caught at petty thefts, he found the best way to avoid notice by adults was not to hide, but simply to make them not notice you at all.</p><p></p><p>As he grew older, he joined various gangs, but floated from one to another without commitment. Finally, a bungled burglary ran him afoul of the Guild of Brothers, a thieves guild. Impressed with his natural skill in both stealth and combat, they invited him in, where he spent several productive years learning the trade. Though he is still nominally a member and will respond to any call the Guild puts out, he generally spends his time tooling around with those of a more military bent now.</p><p></p><p>As a teenager, Tolan was relatively popular with the ladies, and got one of his girlfriends with child. Initially intending to run for it, he found that he couldn't quite get himself to leave. When he first saw his baby girl, Anjou, he was smitten. Though the mother would have nothing to do with him, Tolan found ways to visit his daughter, and often brings her gifts bought with his ill-gotten gains. Now that she is a budding young woman, Tolan is rather protective of her. He knows how young men are. Heck, he knows how older men are. As he himself says, after all, "The best part about having a 16-year old daughter is having her 16-year old friends."</p></blockquote><p></p>
[QUOTE="Confused Jackal Mage, post: 2825174, member: 40334"] [b]Tolan Green[/b] [b]Tolan Green[/b], "Bonecracker" Executioner 4 Str 17 (+3) Dex 12 (+1) Con 14 (+2) Int 14 (+2) Wis 10 (+0) Cha 16 (+3) [b]Traits:[/b] City Rat: Burglar Nondescript [b]HP:[/b] 35 [b]Init:[/b] +5 [b]Speed:[/b] 30 feet (6 squares) [b]Languages:[/b] Common, Sea Speech, Thieves Guild hand-talk [b]Feats:[/b] 1) Improved Initiative 1) Improvised Weapon Mastery 1 (Taken as Finesse) 2) Cleave 1 4) Venom Mastery 1 [b]Defense:[/b] 16 = 11 Passive (10 Base + 1 Buckler) + 5 Active (4 BDB + 1 Dex) [b]DR:[/b] 1d3 (Masterwork Studded Leather) [b]Skills[/b] Total skill points = 56 Max ranks = 7 [u]Athletics Group[/u] (7 points spent): Climb +10 (+7 ranks, +3 Str) Swim +10 (+7 ranks, +3 Str) Jump +12 (+7 ranks, +3 Str, +2 Syn from Tumble) [u]Perception Group[/u] (7 points spent): Listen +7 (+7 ranks) Search +9 (+7 ranks, +2 Int) Sense Motive +7 (+7 ranks) Spot +7 (+7 ranks) [u]Stealth Group[/u] (7 points spent): Hide +10 (+7 ranks, +1 Dex, +2 City Rat) / +12 (+3 Cha when using Nondescript) Move Silently +10 (+7 ranks, +1 Dex, +2 City Rat) [u]Other Skills[/u]: Bluff +10 (+7 ranks, +3 Cha) Intimidate +12 (+7 ranks, +3 Cha, +2 Syn from Bluff) Tumble +10 (+7 ranks, +1 Dex, +2 Syn from Jump) Sleight of Hand +6 (+3 ranks, +1 Dex, +2 Syn from Bluff) Ride +3 (+2 ranks, +1 Dex) Open Lock +5 (+4 ranks, +1 Dex) Disguise +6 (+3 ranks, +3 Cha) / +8 when acting in character (+2 Syn from Bluff) Balance +2 (+1 ranks, +1 Dex) Decipher Script +3 (+1 ranks, +2 Int) Diplomacy +7 (+3 Cha, +4 Syn from Bluff, Sense Motive) Survival +2 in urban environments (+2 City Rat) All others are purely ability checks at this point. [b]Abilities:[/b] Execution Pool (2 tokens at start of encounter) Executioner's Eye (2 tokens with successful Sense Motive vs BAB or Bluff) Hindering Cut: 1 token (-1 to attack and defense or -5 to move DC 13 + SA dice + additional tokens spent) Armor-Piercing Strike: 2 tokens (-1 to DR) Venom Pool (Can create poisons that do 1d2 ability damage) [b]Weapons:[/b] Dagger +7 attack/1d4 + 3 damage (+5 attack/1d4 +3 damage when thrown) Masterwork Sap +8 attack/1d6 + 3 damage (nonlethal) Masterwork Greatclub +8 attack/1d10 + 4 damage Improvised Weapons as appropriate, dealing 1d4 to 2d6 damage, + .5x to 1.5x Str All attacks +2d6 when Sneak Attacking. [b]Description:[/b] Tolan is of average height, with hair-colored hair and boring eyes. His build is large, but unremarkable. Your eyes tend to pass right over him... which is exactly what he wants. [b]Personality:[/b] Make no mistake - Tolan will be noticed when he wants to be. He can be suave, scary, or seemingly innocent, depending on what will get him out of whatever disaster he's fallen into. When he wants to, though, he can simply fade into the background, no matter where he is or how many people surround him. Tolan loves thrills, and seeks them out with an almost suicidal fervor. Anything that gets the blood pumping, he's sure to have done at least twice, and he'll partner up if you want a go at it too. [b]History:[/b] Raised by a pair of tik-tik weed addicts, Tolan was on his own a lot as a child. He had to find his own dinner quite often, and fought with dogs for the best sleeping places. After seeing many of his fellow urchin friends caught at petty thefts, he found the best way to avoid notice by adults was not to hide, but simply to make them not notice you at all. As he grew older, he joined various gangs, but floated from one to another without commitment. Finally, a bungled burglary ran him afoul of the Guild of Brothers, a thieves guild. Impressed with his natural skill in both stealth and combat, they invited him in, where he spent several productive years learning the trade. Though he is still nominally a member and will respond to any call the Guild puts out, he generally spends his time tooling around with those of a more military bent now. As a teenager, Tolan was relatively popular with the ladies, and got one of his girlfriends with child. Initially intending to run for it, he found that he couldn't quite get himself to leave. When he first saw his baby girl, Anjou, he was smitten. Though the mother would have nothing to do with him, Tolan found ways to visit his daughter, and often brings her gifts bought with his ill-gotten gains. Now that she is a budding young woman, Tolan is rather protective of her. He knows how young men are. Heck, he knows how older men are. As he himself says, after all, "The best part about having a 16-year old daughter is having her 16-year old friends." [/QUOTE]
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