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[Iron Heroes] What's this game all about?
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<blockquote data-quote="Confused Jackal Mage" data-source="post: 3329015" data-attributes="member: 40334"><p>If you haven't already, be sure to check out the <a href="http://p222.ezboard.com/fokayyourturnfrm36" target="_blank">Iron Heroes forum</a>. Any rules-based questions you ask there will get answered by the official Iron Heroes answerman (and author of Dark Harbor and Blood Storm), Crowroadaw (aka Adam Windsor).</p><p></p><p>As well, we on the IH boards know our way around our houserules. To steal a remark made by someone I can't remember:</p><p>"Arcana Unearthed took long but sure strides into new d20 territory, to the respectful applause of all. Iron Heroes made a running leap and fell flat on its face, to a combination of thunderous applause and cringing."</p><p></p><p>In other words, IH is a great system with tons of potential, and if you want a rare-magic game with the same power level as D&D, which crams 14 tons of awesome into every fight, you need to check it out. It definitely has a lot of flaws (an unfortunate consequence of the fact that it was designed by a single man in 3 short months from start to finish), but the IH community hacks it back into shape regularly. The game is playable out of the box, better when you combine it with the <a href="http://p222.ezboard.com/fokayyourturnfrm36.showMessage?topicID=1720.topic" target="_blank">official errata</a>, and best when you customize it with the great body of houserule work that has been done already, or will be done by you!</p></blockquote><p></p>
[QUOTE="Confused Jackal Mage, post: 3329015, member: 40334"] If you haven't already, be sure to check out the [url=p222.ezboard.com/fokayyourturnfrm36]Iron Heroes forum[/url]. Any rules-based questions you ask there will get answered by the official Iron Heroes answerman (and author of Dark Harbor and Blood Storm), Crowroadaw (aka Adam Windsor). As well, we on the IH boards know our way around our houserules. To steal a remark made by someone I can't remember: "Arcana Unearthed took long but sure strides into new d20 territory, to the respectful applause of all. Iron Heroes made a running leap and fell flat on its face, to a combination of thunderous applause and cringing." In other words, IH is a great system with tons of potential, and if you want a rare-magic game with the same power level as D&D, which crams 14 tons of awesome into every fight, you need to check it out. It definitely has a lot of flaws (an unfortunate consequence of the fact that it was designed by a single man in 3 short months from start to finish), but the IH community hacks it back into shape regularly. The game is playable out of the box, better when you combine it with the [url=http://p222.ezboard.com/fokayyourturnfrm36.showMessage?topicID=1720.topic]official errata[/url], and best when you customize it with the great body of houserule work that has been done already, or will be done by you! [/QUOTE]
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[Iron Heroes] What's this game all about?
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