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<blockquote data-quote="AtomicPope" data-source="post: 4413329" data-attributes="member: 64790"><p>The Bodger should be a Martial Leader/Striker hybrid. They should have some abilities like an Arcane Mechanik but other abilities like a Rogue. Alternatively, I was thinking that the Bodger could be a Paragon class for Rogues rather than a new class.</p><p> </p><p>However, it might just be easier to create a few utilities for Rogues that will allow them to "pad out" the Bodger option within the Rogue class. Looking at the Bodger, most of their abilities would be better served as Rogue utilities like <em>Toss a Hammer at It</em> or <em>Give it a Good Kick</em>. Both of those abilities are eerily similar in function to exploits like <em>Foil the Lock</em> and <em>Quick Fingers</em>. This would be much easier than designing a new class. It allows us to create all of the utilities and drop them in the Rogue Class without having to worry about class powers. The prereq would be Trained in Arcane. Done.</p><p> </p><p>Continuing with this approach we could just add "gun" as a Warlock implement/pact allowing them to be Gun Mages. The gun pact would use DEX instead of CHA or CON and the eldritch blast would be DEX based as well. This allows them to wear leather armor, have a decent AC (which Gun Mages are notoriously hard to hit in WM) and gives them concealment (a useful power when dueling <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />). The Gun pact would require creating some new powers but I don't mind.</p><p> </p><p>It's 2am now, I'm signing off. Going to dream about Gun mages, Fell Callers, and Goreshade <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="AtomicPope, post: 4413329, member: 64790"] The Bodger should be a Martial Leader/Striker hybrid. They should have some abilities like an Arcane Mechanik but other abilities like a Rogue. Alternatively, I was thinking that the Bodger could be a Paragon class for Rogues rather than a new class. However, it might just be easier to create a few utilities for Rogues that will allow them to "pad out" the Bodger option within the Rogue class. Looking at the Bodger, most of their abilities would be better served as Rogue utilities like [I]Toss a Hammer at It[/I] or [I]Give it a Good Kick[/I]. Both of those abilities are eerily similar in function to exploits like [I]Foil the Lock[/I] and [I]Quick Fingers[/I]. This would be much easier than designing a new class. It allows us to create all of the utilities and drop them in the Rogue Class without having to worry about class powers. The prereq would be Trained in Arcane. Done. Continuing with this approach we could just add "gun" as a Warlock implement/pact allowing them to be Gun Mages. The gun pact would use DEX instead of CHA or CON and the eldritch blast would be DEX based as well. This allows them to wear leather armor, have a decent AC (which Gun Mages are notoriously hard to hit in WM) and gives them concealment (a useful power when dueling ;)). The Gun pact would require creating some new powers but I don't mind. It's 2am now, I'm signing off. Going to dream about Gun mages, Fell Callers, and Goreshade :cool: [/QUOTE]
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