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Iron Kingdoms Game (Ceryl)
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<blockquote data-quote="Bobitron" data-source="post: 2588562" data-attributes="member: 25479"><p><strong>Evangaline Di La Travasse</strong></p><p></p><p><img src="http://i5.photobucket.com/albums/y169/Bobitron/354cropped.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>4th level Ryn Fighter </p><p> </p><p><strong>Background:</strong> Eva was born to a minor noble family in the cultured Llaelese capital city of Merywyn to her diplomat father and doting mother. She was raised in the lap of luxury, and never wanted for anything. As she was groomed for a diplomatic career, she proved to be too hot-headed and temperamental for the role, and spent most of her time studying the dueling history of Llael rather than her books. Her father attempted vainly to push her into the role of student and diplomat, but she rebelled and took to the road, hoping to prove herself to her family that she has what it takes to become a renowned duelist. Fleeing her home, she traveled to the city of Caspia in Cygnar, where she took a job as a bodyguard for an elderly merchant. After honing her skills fighting inept brigands and pickpockets, Eva decided a more challenging occupation was needed, and joined an adventuring party based in Caspia, hoping to improve her skills and make her own way. The party was together for nearly two years. Her companions were constantly getting her out of trouble, for her temper, while having settled a bit, still lurks just below the surface. The Di La Travasse name still demands respect in Eva's opinion, and insults on her or her companions require swift retribution. However, dueling is not well received in Cygnar, which leads to many overnight stays in a filthy stockade or a drained purse to smooth over law enforcement. With money getting tight, she contacted her family for help. Her father refused to help unless she returned home. After some contemplation, she left behind her friends to travel home to Merywyn. Returning to school, she was settling back into her old life. It took some adjustments, but all was going well.</p><p></p><p>Then the Khards invaded. The peaceful, civilized life of Llael was shattered. Eva fled her nation, leaving behind an occupied city. She found her old companions easily enough and has decided to bide her time before returning to help the resistance that is plaguing the Khardoran invaders.</p><p></p><p><strong>Appearance:</strong> Slender of build, Eva's small hands and feet and a petite build don't show her strength and endurance. She has fine features, with fierce eyes and an aristocratic air about her. Eva is ready to smile and friendly, but her eyes are quick to turn angry at an insulting phrase. She is always very well kept and clean, seemingly even in the worst situations. </p><p></p><p><strong>About this character:</strong> On the surface, Eva is a calm and dignified person with the perfect temperament for her father's calling, but she has a short temper that often gets her in trouble. She was in 12 duels in her last year of school alone, and lost over half of them. Her main goal in life is to become the dueling hero she already acts like, and she has a strong tendency to overstate her abilities, and has a bit of arrogance in all her actions. As she matures, she is starting to realize the value of teamwork. Eva takes much pride in her appearance, and hates to been seen with a hair out of place or a ruffled appearance. Eva has a dislike of firearms, feeling that even the most advanced ones are a coarse and uncouth weapon compared to the more "noble" blade.</p><p></p><p><strong>Quote:</strong> "You reek of smoke, and your hands are covered with gunpowder stains. Just because we are forced to associate with common soldiers, doesn't mean you must smell like one."</p><p></p><p>Age: 22</p><p>Height: 5’6”</p><p>Weight: 105</p><p>Hair: Black</p><p>Eyes: Green</p><p>Class: Fighter</p><p>Level: 4</p><p>Experience:</p><p>Alignment: CG</p><p>Deity: Morrow</p><p></p><p><strong>Statistics:</strong></p><p></p><p>STR: 12</p><p>DEX: 18</p><p>CON: 12</p><p>INT: 13</p><p>WIS: 10</p><p>CHA: 10</p><p>Hit Points: 35 (11+8+8+8)</p><p>Saving Throws: </p><p>Fortitude: +5 (base +4, CON +1)</p><p>Reflex: +5 (base +1, DEX +4)</p><p>Will: +1 (base +1)</p><p>Armor Class: 19 (Base 10, +3 Armor, +1 Greatcoat, +4 DEX, +1 Two-Weapon Defense)</p><p>Initiative: +8</p><p>Base Attack Bonus: +4</p><p></p><p><strong>Weapons/attacks:</strong></p><p>Rapier +9, 1d6+1 damage, 18/x2 Crit</p><p>Dagger +9, 1d4+1 damage, 19/x2 Crit</p><p>Normally attacks two-handed at +7/+7</p><p>Reinforced Gloves +8 1d3+1 damage 20/x2 Crit or +6/+6</p><p></p><p><strong>Skills:</strong></p><p></p><p>Appraise +4 (3 ranks, +1 Int)</p><p>Balance +4</p><p>Bluff +3 (+2 racial)</p><p>Climb* +5 (4 ranks, +1 STR)</p><p>Concentration +1</p><p>Craft* +1</p><p>Decipher Script +1</p><p>Diplomacy* +6 (6 ranks)</p><p>Forgery +1</p><p>Hide +4</p><p>Intimidate* +7 (7 ranks)</p><p>Jump* +5 (4 ranks, +1 STR)</p><p>Knowledge (local-Llael) +2 (1 rank, +1 Int)</p><p>Knowledge (nobility and royalty) +2 (1 rank, +1 Int)</p><p>Move Silently +4</p><p>Ride* +5 (1 rank, +4 DEX)</p><p>Search +1</p><p>Sense Motive +2 (+2 racial) </p><p>Swim* +5 (4 ranks, +1 STR)</p><p>Tumble +7 (3 ranks cross-class, +4 DEX)</p><p></p><p><strong>Feats:</strong></p><p>Combat Expertise (starting feat)</p><p>Improved Disarm (starting feat)</p><p>Improved Initiative (fighter bonus feat)</p><p>Weapon Finesse (fighter bonus feat)</p><p>Two-Weapon Fighting (fighter bonus feat)</p><p>Two-Weapon Defense (3rd level feat)</p><p></p><p><strong>Racial Features:</strong> </p><p>4 bonus skill points at first level, 1 bonus skill point per level after first</p><p>Bonus starting feat</p><p> </p><p><strong>Languages:</strong></p><p>Cygnaran, Llaelese, Khadoran</p><p></p><p><strong>Equipment:</strong></p><p>Custom-made dueling armor (uses Masterwork Studded leather stats) 175gp</p><p>Masterwork Rapier 320gp</p><p>Masterwork Dagger 302gp</p><p>Reinforced Gloves 12gp</p><p>Greatcoat 20gp</p><p>Backpack 2gp</p><p>-Bedroll 1sp</p><p>-Flintstriker 6gp</p><p>-Candle x10 1sp</p><p>-Inkpen and Ink 8 gp 1sp</p><p>-10 sheets of paper in scrollcase 5gp</p><p>-Hooded Lantern and 5 pints of oil 7gp 5sp</p><p>-1 lb perfumed soap 10gp</p><p>-Whetstone 2cp</p><p>-three days rations 1gp 5sp</p><p>-Waterskin 1gp</p><p>-Antitoxin (2 doses, +5 to Fort saves vs. poison) 100gp</p><p>-Corben’s Invigorating Elixir (5 doses, heals 1d6, 1d6+3 secondary) 900gp</p><p>Expensive clothing 30gp</p><p>Light Riding Horse w/ riding saddle 85gp</p><p>Purse containing 14gp, 6sp, and 8cp </p><p>(3400gp spent on education)</p><p></p><p><strong>Some deeper employment history:</strong></p><p></p><p>First Job: Eva took on a job as a bodyguard for an elderly merchant by the name of Filus Drent in Cygnar. He was a bit of a lecher, but a well placed jab with the tip of her rapier one night when he had too much to drink stopped that sort of unwanted attention. Eva was in his employ for nearly six months before leaving due mostly to boredom. She felt scaring off pickpockets and the occasional skirmish against inept brigands was a waste of her skills, regardless of the comfortable pay.</p><p></p><p>Second Job: A shipping company from Meredian Ventures approached Eva with an offer to pay her for two month’s service. She was skeptical at first of working for another merchant, but it turned out they had an investigator looking for a missing crew and cargo after a suspicious shipwreck. Quinn Donovan, the investigator, needed a bodyguard for the length of the inquiry. They finally found the cargo in the hold of an enterprising Cygnaran merchant captain named Gorman Brindlefel, who was using his ship to commit acts of piracy when business was slow. Brindlefel escaped and was never tried for his crimes. Eva has kept up a friendly correspondence with Donovan, who now lives in Mercir.</p><p></p><p>Third Job: Eva joined a team going by the name of Fenwick’s Professional Adventuring Services. Arthur Fenwick himself was a lazy banker from Caspia rarely strayed from his comfortable apartment near the Sacteum, but he pumped massive amounts of Crowns into the small band’s endeavors. They took on missions ranging from finding stolen items to providing security for Fenwick’s banking associates. Eva only did eight jobs for Fenwick over the course of two years, but it was enough to pay for her way back to Llael after failed attempts to get funds from her family. Fenwick and Eva did not part ways in a good manner, as she was in the middle of a two year contract. She paid the man’s fees, but he has done all he can to soil her reputation in Caspia.</p><p></p><p>Fourth Job: Returning home to Merywyn, Eva lived with her family. She attended school at the Merywyn Academy for the Advancement of Knowledge, learning details about appraising trade goods and local power structures.</p><p></p><p>Fifth Job, first with this group: Fleeing to Ceryl in as Khador rushed into Llael, Eva joined a group of adventurers looking to add some melee ability to the group. They were first hired by concerned parishoners of a local church of Morrow to track down their priest who had fled his congregation. Eva did what she could to solve the mystery, but it largely fell to others in the group to figure out the clues and track the priest to a small island near Eaglescove. He was determined to be under the influence of a powerful drug called porphyry. Eva’s strengths finally came into play as they reached the island and meet with the group of pirates and brigands who called it home. She beat the group’s champion, a one-eyed brute by the name of Silas, with an amazing display of dueling talent and cowed the group into showing the heroes where the priest was hiding. They tracked the bogrin the priest was with to a cave, where he was found in a half-mad state. He had somehow taken control over a pack of burrow-mawgs, which fought the party in a desperate battle outside the cave entrance. Eventually they captured the priest and brought him back to the Church in Ceryl.</p></blockquote><p></p>
[QUOTE="Bobitron, post: 2588562, member: 25479"] [b]Evangaline Di La Travasse[/b] [img] http://i5.photobucket.com/albums/y169/Bobitron/354cropped.jpg[/img] 4th level Ryn Fighter [b]Background:[/b] Eva was born to a minor noble family in the cultured Llaelese capital city of Merywyn to her diplomat father and doting mother. She was raised in the lap of luxury, and never wanted for anything. As she was groomed for a diplomatic career, she proved to be too hot-headed and temperamental for the role, and spent most of her time studying the dueling history of Llael rather than her books. Her father attempted vainly to push her into the role of student and diplomat, but she rebelled and took to the road, hoping to prove herself to her family that she has what it takes to become a renowned duelist. Fleeing her home, she traveled to the city of Caspia in Cygnar, where she took a job as a bodyguard for an elderly merchant. After honing her skills fighting inept brigands and pickpockets, Eva decided a more challenging occupation was needed, and joined an adventuring party based in Caspia, hoping to improve her skills and make her own way. The party was together for nearly two years. Her companions were constantly getting her out of trouble, for her temper, while having settled a bit, still lurks just below the surface. The Di La Travasse name still demands respect in Eva's opinion, and insults on her or her companions require swift retribution. However, dueling is not well received in Cygnar, which leads to many overnight stays in a filthy stockade or a drained purse to smooth over law enforcement. With money getting tight, she contacted her family for help. Her father refused to help unless she returned home. After some contemplation, she left behind her friends to travel home to Merywyn. Returning to school, she was settling back into her old life. It took some adjustments, but all was going well. Then the Khards invaded. The peaceful, civilized life of Llael was shattered. Eva fled her nation, leaving behind an occupied city. She found her old companions easily enough and has decided to bide her time before returning to help the resistance that is plaguing the Khardoran invaders. [b]Appearance:[/b] Slender of build, Eva's small hands and feet and a petite build don't show her strength and endurance. She has fine features, with fierce eyes and an aristocratic air about her. Eva is ready to smile and friendly, but her eyes are quick to turn angry at an insulting phrase. She is always very well kept and clean, seemingly even in the worst situations. [b]About this character:[/b] On the surface, Eva is a calm and dignified person with the perfect temperament for her father's calling, but she has a short temper that often gets her in trouble. She was in 12 duels in her last year of school alone, and lost over half of them. Her main goal in life is to become the dueling hero she already acts like, and she has a strong tendency to overstate her abilities, and has a bit of arrogance in all her actions. As she matures, she is starting to realize the value of teamwork. Eva takes much pride in her appearance, and hates to been seen with a hair out of place or a ruffled appearance. Eva has a dislike of firearms, feeling that even the most advanced ones are a coarse and uncouth weapon compared to the more "noble" blade. [b]Quote:[/b] "You reek of smoke, and your hands are covered with gunpowder stains. Just because we are forced to associate with common soldiers, doesn't mean you must smell like one." Age: 22 Height: 5’6” Weight: 105 Hair: Black Eyes: Green Class: Fighter Level: 4 Experience: Alignment: CG Deity: Morrow [b]Statistics:[/b] STR: 12 DEX: 18 CON: 12 INT: 13 WIS: 10 CHA: 10 Hit Points: 35 (11+8+8+8) Saving Throws: Fortitude: +5 (base +4, CON +1) Reflex: +5 (base +1, DEX +4) Will: +1 (base +1) Armor Class: 19 (Base 10, +3 Armor, +1 Greatcoat, +4 DEX, +1 Two-Weapon Defense) Initiative: +8 Base Attack Bonus: +4 [b]Weapons/attacks:[/b] Rapier +9, 1d6+1 damage, 18/x2 Crit Dagger +9, 1d4+1 damage, 19/x2 Crit Normally attacks two-handed at +7/+7 Reinforced Gloves +8 1d3+1 damage 20/x2 Crit or +6/+6 [b]Skills:[/b] Appraise +4 (3 ranks, +1 Int) Balance +4 Bluff +3 (+2 racial) Climb* +5 (4 ranks, +1 STR) Concentration +1 Craft* +1 Decipher Script +1 Diplomacy* +6 (6 ranks) Forgery +1 Hide +4 Intimidate* +7 (7 ranks) Jump* +5 (4 ranks, +1 STR) Knowledge (local-Llael) +2 (1 rank, +1 Int) Knowledge (nobility and royalty) +2 (1 rank, +1 Int) Move Silently +4 Ride* +5 (1 rank, +4 DEX) Search +1 Sense Motive +2 (+2 racial) Swim* +5 (4 ranks, +1 STR) Tumble +7 (3 ranks cross-class, +4 DEX) [b]Feats:[/b] Combat Expertise (starting feat) Improved Disarm (starting feat) Improved Initiative (fighter bonus feat) Weapon Finesse (fighter bonus feat) Two-Weapon Fighting (fighter bonus feat) Two-Weapon Defense (3rd level feat) [b]Racial Features:[/b] 4 bonus skill points at first level, 1 bonus skill point per level after first Bonus starting feat [b]Languages:[/b] Cygnaran, Llaelese, Khadoran [b]Equipment:[/b] Custom-made dueling armor (uses Masterwork Studded leather stats) 175gp Masterwork Rapier 320gp Masterwork Dagger 302gp Reinforced Gloves 12gp Greatcoat 20gp Backpack 2gp -Bedroll 1sp -Flintstriker 6gp -Candle x10 1sp -Inkpen and Ink 8 gp 1sp -10 sheets of paper in scrollcase 5gp -Hooded Lantern and 5 pints of oil 7gp 5sp -1 lb perfumed soap 10gp -Whetstone 2cp -three days rations 1gp 5sp -Waterskin 1gp -Antitoxin (2 doses, +5 to Fort saves vs. poison) 100gp -Corben’s Invigorating Elixir (5 doses, heals 1d6, 1d6+3 secondary) 900gp Expensive clothing 30gp Light Riding Horse w/ riding saddle 85gp Purse containing 14gp, 6sp, and 8cp (3400gp spent on education) [B]Some deeper employment history:[/B] First Job: Eva took on a job as a bodyguard for an elderly merchant by the name of Filus Drent in Cygnar. He was a bit of a lecher, but a well placed jab with the tip of her rapier one night when he had too much to drink stopped that sort of unwanted attention. Eva was in his employ for nearly six months before leaving due mostly to boredom. She felt scaring off pickpockets and the occasional skirmish against inept brigands was a waste of her skills, regardless of the comfortable pay. Second Job: A shipping company from Meredian Ventures approached Eva with an offer to pay her for two month’s service. She was skeptical at first of working for another merchant, but it turned out they had an investigator looking for a missing crew and cargo after a suspicious shipwreck. Quinn Donovan, the investigator, needed a bodyguard for the length of the inquiry. They finally found the cargo in the hold of an enterprising Cygnaran merchant captain named Gorman Brindlefel, who was using his ship to commit acts of piracy when business was slow. Brindlefel escaped and was never tried for his crimes. Eva has kept up a friendly correspondence with Donovan, who now lives in Mercir. Third Job: Eva joined a team going by the name of Fenwick’s Professional Adventuring Services. Arthur Fenwick himself was a lazy banker from Caspia rarely strayed from his comfortable apartment near the Sacteum, but he pumped massive amounts of Crowns into the small band’s endeavors. They took on missions ranging from finding stolen items to providing security for Fenwick’s banking associates. Eva only did eight jobs for Fenwick over the course of two years, but it was enough to pay for her way back to Llael after failed attempts to get funds from her family. Fenwick and Eva did not part ways in a good manner, as she was in the middle of a two year contract. She paid the man’s fees, but he has done all he can to soil her reputation in Caspia. Fourth Job: Returning home to Merywyn, Eva lived with her family. She attended school at the Merywyn Academy for the Advancement of Knowledge, learning details about appraising trade goods and local power structures. Fifth Job, first with this group: Fleeing to Ceryl in as Khador rushed into Llael, Eva joined a group of adventurers looking to add some melee ability to the group. They were first hired by concerned parishoners of a local church of Morrow to track down their priest who had fled his congregation. Eva did what she could to solve the mystery, but it largely fell to others in the group to figure out the clues and track the priest to a small island near Eaglescove. He was determined to be under the influence of a powerful drug called porphyry. Eva’s strengths finally came into play as they reached the island and meet with the group of pirates and brigands who called it home. She beat the group’s champion, a one-eyed brute by the name of Silas, with an amazing display of dueling talent and cowed the group into showing the heroes where the priest was hiding. They tracked the bogrin the priest was with to a cave, where he was found in a half-mad state. He had somehow taken control over a pack of burrow-mawgs, which fought the party in a desperate battle outside the cave entrance. Eventually they captured the priest and brought him back to the Church in Ceryl. [/QUOTE]
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