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Iron Lore ... can't wait ... Any playtesters here?
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<blockquote data-quote="Felon" data-source="post: 2204450" data-attributes="member: 8158"><p>Well, D&D didn't invent ghosts, and they have been combatted in works of fiction without resorting to impaling them on magic swords.</p><p></p><p>I'm trying to recall some movie I saw when I was a kid. I believe it was called "Spectre" and it starred Robert Culp. He's an occult investigator who battles spiritual evil. The only scene I recall distinctly is one where he explains that while spirits can ignore our physical laws, certain words or symbols can stop them as effectively as brick walls can imprison a human. Maybe Knowledge Relgion or Planes will be a useful tool?</p><p></p><p>I always liked the idea of heroes actually having to figure out a monster's weakness in order to defeat it, rather than simply expect everything up to and including a tarasque to succumb to brute force. Then again, I guess with the emphasis on "ass-kicking" I've heard so far, I suspect IL will not be too different from vanilla D&D in this respect.</p></blockquote><p></p>
[QUOTE="Felon, post: 2204450, member: 8158"] Well, D&D didn't invent ghosts, and they have been combatted in works of fiction without resorting to impaling them on magic swords. I'm trying to recall some movie I saw when I was a kid. I believe it was called "Spectre" and it starred Robert Culp. He's an occult investigator who battles spiritual evil. The only scene I recall distinctly is one where he explains that while spirits can ignore our physical laws, certain words or symbols can stop them as effectively as brick walls can imprison a human. Maybe Knowledge Relgion or Planes will be a useful tool? I always liked the idea of heroes actually having to figure out a monster's weakness in order to defeat it, rather than simply expect everything up to and including a tarasque to succumb to brute force. Then again, I guess with the emphasis on "ass-kicking" I've heard so far, I suspect IL will not be too different from vanilla D&D in this respect. [/QUOTE]
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Iron Lore ... can't wait ... Any playtesters here?
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