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Iron Lore: Malhavoc's Surprise?
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<blockquote data-quote="woodelf" data-source="post: 2116703" data-attributes="member: 10201"><p>Agreed--my only complaint with AU was that he didn't change the combat rules, since everything that was changed was for the better, and it fixed my problems with the races, classes, and magic. I want to see Malhavoc's take on fixing the combat rules (which, after the classes, is probably the chapter of D&D3E that frustrates me the most). </p><p></p><p>For that matter, my "D&D 'Done Right'" that's been on the back burner for a bit over two years was going in a lot of the same directions as AU for magic, and it sounds like in a lot of the same ways as Iron Lore is for combat rules and class abilities. So, if i take the two of them and merge them, i won't have to do it myself. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="woodelf, post: 2116703, member: 10201"] Agreed--my only complaint with AU was that he didn't change the combat rules, since everything that was changed was for the better, and it fixed my problems with the races, classes, and magic. I want to see Malhavoc's take on fixing the combat rules (which, after the classes, is probably the chapter of D&D3E that frustrates me the most). For that matter, my "D&D 'Done Right'" that's been on the back burner for a bit over two years was going in a lot of the same directions as AU for magic, and it sounds like in a lot of the same ways as Iron Lore is for combat rules and class abilities. So, if i take the two of them and merge them, i won't have to do it myself. ;) [/QUOTE]
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