Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Iron Lore: Malhavoc's Surprise?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Felon" data-source="post: 2230179" data-attributes="member: 8158"><p>Well, first off, some of the last half-dozen or so posters need to go be contentious with Mike Mearls, not me. He expressly said that 9 times out of 10, a character's response to any situation will be to roll initiative and attack. Assertions that IL will be just as friendly to politics and intrigue as any RPG are in contrast to his statements. I didn't put those words into his mouth.</p><p></p><p>From what I've read so far I think a lot of it will have to do with the fact that D&D classes have some broad concepts inherent to them, while IL classes appear to be packaged exclusively based on their combat role. A ranger represents a broader concept than "archer". The paladin probably has more aspects to it than the armiger. And the differences between a ranger and paladin amount to a lot more than their fighting styles. </p><p></p><p></p><p></p><p>It is partially, and a lot of it has to do with the classes themselves. Is a bard every bit as likely to launch into bloodthirsty assault as a barbarian? The reality is, not every D&D class is supposed to kick ass. In fact, many aren't, due to limitations on hit points, AC, and offensive options that make them poorly-suited to the "boo yah" mentality. Bards, monks, rangers, and paladins are not classes folks play because they can consistently clean house--not that they can't in their own fashion, but copious amounts of ass-kicking is not what lies at their core. And even "owners" like wizards, sorcerers, and rogues have to give some thought to pressing the attack button.</p><p></p><p>But again, I think a lot of folks chose to ignore the closing remark of my previous post: </p><p></p><p></p><p></p><p>So tell ya what, get him to recant or clarify a few statements, and I'll be the first to breathe a sigh of relief. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Felon, post: 2230179, member: 8158"] Well, first off, some of the last half-dozen or so posters need to go be contentious with Mike Mearls, not me. He expressly said that 9 times out of 10, a character's response to any situation will be to roll initiative and attack. Assertions that IL will be just as friendly to politics and intrigue as any RPG are in contrast to his statements. I didn't put those words into his mouth. From what I've read so far I think a lot of it will have to do with the fact that D&D classes have some broad concepts inherent to them, while IL classes appear to be packaged exclusively based on their combat role. A ranger represents a broader concept than "archer". The paladin probably has more aspects to it than the armiger. And the differences between a ranger and paladin amount to a lot more than their fighting styles. It is partially, and a lot of it has to do with the classes themselves. Is a bard every bit as likely to launch into bloodthirsty assault as a barbarian? The reality is, not every D&D class is supposed to kick ass. In fact, many aren't, due to limitations on hit points, AC, and offensive options that make them poorly-suited to the "boo yah" mentality. Bards, monks, rangers, and paladins are not classes folks play because they can consistently clean house--not that they can't in their own fashion, but copious amounts of ass-kicking is not what lies at their core. And even "owners" like wizards, sorcerers, and rogues have to give some thought to pressing the attack button. But again, I think a lot of folks chose to ignore the closing remark of my previous post: So tell ya what, get him to recant or clarify a few statements, and I'll be the first to breathe a sigh of relief. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Iron Lore: Malhavoc's Surprise?
Top