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Iron Lore: Malhavoc's Surprise?
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<blockquote data-quote="Michael Tree" data-source="post: 2247523" data-attributes="member: 1455"><p>A lot of what you're describing is ethos-based, not game mechanics based. IL classes aren't based on ethos, they're based on combat roles. And I see horsemen as fulfilling a variety of combat roles, and using their extra training in horsemanship to enhance those roles and give them entirely new perks. If a horseman is all about use of speed and manevering, making lighting fast raids and then retreating to strike somewhere else, that sounds a lot like what the harrier does. If he does so to bait targets into following and making unwise movement, then surely there's some feat or Bluff stunt that can take care of that. If a horseman strategically controls the battlefield, ensuring that their enemies are properly herded and baited, or moving into strategicaly beneficial positions themselves (ie. giving their own group a tactical benefit, either way), part of that is just roleplaying, and the rest is what the hunter does.</p><p></p><p>Just because the character is, game mechanically, another character class who also chooses to take advantage of a horse, that doesn't mean that that's how the character thinks about it. An armiger horseman doesn't think of himself as a heavily armored combatant who chooses to rides a horse to make up for his poor foot speed, he thinks of himself as a heavy cavalry charger.</p></blockquote><p></p>
[QUOTE="Michael Tree, post: 2247523, member: 1455"] A lot of what you're describing is ethos-based, not game mechanics based. IL classes aren't based on ethos, they're based on combat roles. And I see horsemen as fulfilling a variety of combat roles, and using their extra training in horsemanship to enhance those roles and give them entirely new perks. If a horseman is all about use of speed and manevering, making lighting fast raids and then retreating to strike somewhere else, that sounds a lot like what the harrier does. If he does so to bait targets into following and making unwise movement, then surely there's some feat or Bluff stunt that can take care of that. If a horseman strategically controls the battlefield, ensuring that their enemies are properly herded and baited, or moving into strategicaly beneficial positions themselves (ie. giving their own group a tactical benefit, either way), part of that is just roleplaying, and the rest is what the hunter does. Just because the character is, game mechanically, another character class who also chooses to take advantage of a horse, that doesn't mean that that's how the character thinks about it. An armiger horseman doesn't think of himself as a heavily armored combatant who chooses to rides a horse to make up for his poor foot speed, he thinks of himself as a heavy cavalry charger. [/QUOTE]
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