Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Iron Lore: Malhavoc's Surprise?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wulf Ratbane" data-source="post: 2278958" data-attributes="member: 94"><p>I agree with all of the above. I suppose it bears repeating that I think Iron Lore will be great and it sounds like lots of fun.</p><p></p><p></p><p></p><p>Exactly.</p><p></p><p></p><p></p><p>You don't suppose that a character in Iron Lore will be able to do 6 points of damage with an unarmed strike (which would penetrate oak) or 9 points of damage (which would penetrate stone)? The hardness rule specifically does <em>not</em> prevent it from becoming wahoo because it is so easy to circumvent. </p><p></p><p>Putting a restriction on a wahoo ability in order to explain how the ability <em>might</em> reasonably work, but failing to acknowledge that the restriction is almost no restriction at all, does not reign in the wahoo of the ability.</p><p></p><p>And yes, supporting the weight is part of it. I have a hard time believing the chain of improbabilities that lead to this ability working: getting all the shots placed perfectly, while penetrating the hardness to a sufficient degree to bury the shaft into the surface so that it will support the weight of a grown man (or four) and not snap the shaft-- all in six seconds.</p><p></p><p>I just don't like what it bodes for the style of Iron Lore, which is neither (a) what I was hoping for or (b) what it has been put forth as. That's it. That's the sum of my concern, folks. Again, Iron Lore sounds like a lot of fun. It just sounds closer to M&M to me than (for example) Warhammer Fantasy Roleplay, and while I do enjoy playing both kinds of games, I was hoping more for WHFRP. </p><p></p><p>Wulf</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 2278958, member: 94"] I agree with all of the above. I suppose it bears repeating that I think Iron Lore will be great and it sounds like lots of fun. Exactly. You don't suppose that a character in Iron Lore will be able to do 6 points of damage with an unarmed strike (which would penetrate oak) or 9 points of damage (which would penetrate stone)? The hardness rule specifically does [i]not[/i] prevent it from becoming wahoo because it is so easy to circumvent. Putting a restriction on a wahoo ability in order to explain how the ability [i]might[/i] reasonably work, but failing to acknowledge that the restriction is almost no restriction at all, does not reign in the wahoo of the ability. And yes, supporting the weight is part of it. I have a hard time believing the chain of improbabilities that lead to this ability working: getting all the shots placed perfectly, while penetrating the hardness to a sufficient degree to bury the shaft into the surface so that it will support the weight of a grown man (or four) and not snap the shaft-- all in six seconds. I just don't like what it bodes for the style of Iron Lore, which is neither (a) what I was hoping for or (b) what it has been put forth as. That's it. That's the sum of my concern, folks. Again, Iron Lore sounds like a lot of fun. It just sounds closer to M&M to me than (for example) Warhammer Fantasy Roleplay, and while I do enjoy playing both kinds of games, I was hoping more for WHFRP. Wulf [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Iron Lore: Malhavoc's Surprise?
Top