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Iron Lore: Malhavoc's Surprise?
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<blockquote data-quote="Wulf Ratbane" data-source="post: 2281176" data-attributes="member: 94"><p>First, thanks for your acknowledgement of my superior knowledge. It's appreciated.</p><p></p><p>Second, I make the decision based on the same things everyone else is-- the information I have available. The arrow ladder ability, coupled with the (new, very cool) Token mechanic, leads me to make an educated guess (again, based on my superior judgement, thanks) that it is probably not a single outlying data point. I expect we'll see other abilities in the same vein. </p><p></p><p>That is to say, if I were designing Iron Lore, and I created an ability like Arrow Ladder, and I were fishing around for other powerful abilities to round out the other classes, having set the precedent, I might include a few more like it.</p><p></p><p>And, if arrow ladder is a single outlier that doesn't fit the thematic focus of the rest of the work, it should properly be edited out of the book.</p><p></p><p></p><p></p><p>There's really two different conversations going on here. One is on the nature of GnG and it's not appropriate to this thread other than its tangential relationship to Iron Lore.</p><p></p><p>Having decided and accepted that Iron Lore won't be GnG, I really don't see any point in continuing that discussion here. </p><p></p><p>Because it leads to people asking why I'm tearing down Iron Lore, which is something I am specifically trying not to do.</p><p></p><p>So, assuming we all agree that Iron Lore isn't <em>supposed</em> to be GnG, we can get back to discussing its merits, instead of dragging me into discussions (against my better judgement, as usual) as to why Iron Lore falls short of a target that Mike <em>isn't even aiming at.</em></p><p></p><p>Again, I confess that the error was mine in thinking that Iron Lore was going to be something else. Every preview we have seen of what Iron Lore actually IS looks fantastic.</p><p></p><p>Just because I prefer chocolate cake doesn't mean that mearls doesn't make a kickass pie.</p><p></p><p></p><p>Wulf</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 2281176, member: 94"] First, thanks for your acknowledgement of my superior knowledge. It's appreciated. Second, I make the decision based on the same things everyone else is-- the information I have available. The arrow ladder ability, coupled with the (new, very cool) Token mechanic, leads me to make an educated guess (again, based on my superior judgement, thanks) that it is probably not a single outlying data point. I expect we'll see other abilities in the same vein. That is to say, if I were designing Iron Lore, and I created an ability like Arrow Ladder, and I were fishing around for other powerful abilities to round out the other classes, having set the precedent, I might include a few more like it. And, if arrow ladder is a single outlier that doesn't fit the thematic focus of the rest of the work, it should properly be edited out of the book. There's really two different conversations going on here. One is on the nature of GnG and it's not appropriate to this thread other than its tangential relationship to Iron Lore. Having decided and accepted that Iron Lore won't be GnG, I really don't see any point in continuing that discussion here. Because it leads to people asking why I'm tearing down Iron Lore, which is something I am specifically trying not to do. So, assuming we all agree that Iron Lore isn't [i]supposed[/i] to be GnG, we can get back to discussing its merits, instead of dragging me into discussions (against my better judgement, as usual) as to why Iron Lore falls short of a target that Mike [i]isn't even aiming at.[/i] Again, I confess that the error was mine in thinking that Iron Lore was going to be something else. Every preview we have seen of what Iron Lore actually IS looks fantastic. Just because I prefer chocolate cake doesn't mean that mearls doesn't make a kickass pie. Wulf [/QUOTE]
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