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Iron Lore: Malhavoc's Surprise?
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<blockquote data-quote="JohnSnow" data-source="post: 2282149" data-attributes="member: 32164"><p>I should add that "Weapon" comes in three flavors: Power Weapon, Projectile Weapon, and Finesse Weapon.</p><p></p><p>This is born out by the feat from the preview: Vorpal Hurricane, a mastery 3 power weapon ability (with mastery level 6 and 9 variants). The first lets you threaten all the squares around you and attack any opponent who begins or ends their action in said square, at your highest BAB at the cost of a full attack action. At levels 6 and 9 you can do this as a standard action (allowing you to move before or after you do it) or a free action (this is how you defend yourself - Conan anyone?) respectively.</p><p></p><p>So apparently, not all feats have mastery levels 1-9. Verrrry interesting. Makes feats much more "spell-like" in their progression. And if you wanted to, you could forgo the Level 6 mastery and just take the level 9 mastery when you're eligible for it...hmmm.</p><p></p><p>Oh, and sorry to disagree Dr. Strangemonkey, but I think Power Attack has mastery levels from 1-10. If you assume the berzerker has advanced mastery of the Power Weapon tree, he could have taken Power attack 1 (level 1 feat), Power Attack 2 (level 2 feat), Power Attack 3 (Level 4) and Quick Draw (Level 6). Alternatively, he could have taken Quick Draw earlier if it's part of either his secondary or tertiary Feat categories. So we just don't know where QD is.</p><p></p><p>Oh, and you have to have the base level of a feat before you can take the expanded mastery levels (from Mearls' design diary). So you couldn't take level 2 feats without taking the level 1 feat first (unless the base mastery level for the feat was 2, not 1). And since the mastery doesn't improve at level 2, you'll be able to take the mastery level 2 feat at 2nd level if you have advanced mastery in that feat category (i.e. a berzerker taking Power Attack 2 with his 2nd level feat, as I stated above).</p></blockquote><p></p>
[QUOTE="JohnSnow, post: 2282149, member: 32164"] I should add that "Weapon" comes in three flavors: Power Weapon, Projectile Weapon, and Finesse Weapon. This is born out by the feat from the preview: Vorpal Hurricane, a mastery 3 power weapon ability (with mastery level 6 and 9 variants). The first lets you threaten all the squares around you and attack any opponent who begins or ends their action in said square, at your highest BAB at the cost of a full attack action. At levels 6 and 9 you can do this as a standard action (allowing you to move before or after you do it) or a free action (this is how you defend yourself - Conan anyone?) respectively. So apparently, not all feats have mastery levels 1-9. Verrrry interesting. Makes feats much more "spell-like" in their progression. And if you wanted to, you could forgo the Level 6 mastery and just take the level 9 mastery when you're eligible for it...hmmm. Oh, and sorry to disagree Dr. Strangemonkey, but I think Power Attack has mastery levels from 1-10. If you assume the berzerker has advanced mastery of the Power Weapon tree, he could have taken Power attack 1 (level 1 feat), Power Attack 2 (level 2 feat), Power Attack 3 (Level 4) and Quick Draw (Level 6). Alternatively, he could have taken Quick Draw earlier if it's part of either his secondary or tertiary Feat categories. So we just don't know where QD is. Oh, and you have to have the base level of a feat before you can take the expanded mastery levels (from Mearls' design diary). So you couldn't take level 2 feats without taking the level 1 feat first (unless the base mastery level for the feat was 2, not 1). And since the mastery doesn't improve at level 2, you'll be able to take the mastery level 2 feat at 2nd level if you have advanced mastery in that feat category (i.e. a berzerker taking Power Attack 2 with his 2nd level feat, as I stated above). [/QUOTE]
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