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Iron Lore - Tokens, what the heck are they?
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<blockquote data-quote="Andor" data-source="post: 2210279" data-attributes="member: 1879"><p>What a bizzare series of reactions. Did you guys pay any attention to the details? There will not be dozens of tokens per round. I thought it was pretty clear that the Hunter was the only class that started the encounter with any. And he can spend a FULL ROUND to get two more. The only other thing we know about token aquisition is that A) The hunter can give some of his away and B) Berserkers get fury tokens for taking damage. </p><p></p><p>So I'm doubting that there are dozens of tokens per round, and from all we've heard players spend them as fast as they get them. </p><p></p><p>And why are people boggling at the name of an accounting mechanism that represents several different things? Does it really kill you that the hunter can spend a full round observing in order to percieve enough of the details of the battle field to use the terrain to his advantage? Stop thinking of it as spending power points and look at what is happeneing in the game world. </p><p></p><p><em>Roger took a few seconds to survey the battle field and noticed the wall the goblins were hiding behind was delapidated. "Hogesen! Go left" he called "there a missing section of the wall you can shoot through."</em> System translation: Roger took a move action to gain a tactical token and spent it to reduce the goblins cover bonus for Hogesen. </p><p></p><p>I fail to see the problem here...</p></blockquote><p></p>
[QUOTE="Andor, post: 2210279, member: 1879"] What a bizzare series of reactions. Did you guys pay any attention to the details? There will not be dozens of tokens per round. I thought it was pretty clear that the Hunter was the only class that started the encounter with any. And he can spend a FULL ROUND to get two more. The only other thing we know about token aquisition is that A) The hunter can give some of his away and B) Berserkers get fury tokens for taking damage. So I'm doubting that there are dozens of tokens per round, and from all we've heard players spend them as fast as they get them. And why are people boggling at the name of an accounting mechanism that represents several different things? Does it really kill you that the hunter can spend a full round observing in order to percieve enough of the details of the battle field to use the terrain to his advantage? Stop thinking of it as spending power points and look at what is happeneing in the game world. [i]Roger took a few seconds to survey the battle field and noticed the wall the goblins were hiding behind was delapidated. "Hogesen! Go left" he called "there a missing section of the wall you can shoot through."[/i] System translation: Roger took a move action to gain a tactical token and spent it to reduce the goblins cover bonus for Hogesen. I fail to see the problem here... [/QUOTE]
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Iron Lore - Tokens, what the heck are they?
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