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Iron Master's (Raiders of Galath's Roost) [Characters-OOC]
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<blockquote data-quote="Ferrix" data-source="post: 2578853" data-attributes="member: 6115"><p>Stor</p><p>Male Illuskan Human Fighter 1</p><p>Chaotic Good</p><p></p><p>Str 18 +4 (18 roll)</p><p>Dex 18 +4 (18 roll)</p><p>Con 18 +4 (18 roll)</p><p>Int 15 +2 (15 roll)</p><p>Wis 17 +3 (17 roll)</p><p>Cha 18 +4 (18 roll)</p><p></p><p><a href="http://invisiblecastle.com/find.py?a=show&id=148214" target="_blank">http://invisiblecastle.com/find.py?a=show&id=148214</a></p><p></p><p>Hit Points 14 (1d10+4)</p><p>AC 17 [10, +3 armor, +0 shield, +4 dex], Touch 14, Flat 13</p><p>Init +4</p><p>BAB +1, Grap +5</p><p>Speed 30 (base 30, load 0/33, light)</p><p>Fort +6 [+2 base, +4 Con]</p><p>Refl +4 [+0 base, +4 Dex]</p><p>Will +3 [+0 base, +3 Wis]</p><p></p><p>Cold Iron Spiked Chain +5 melee (2d4+6, 20/x2, piercing)</p><p>Longbow +5 ranged (1d8, 20/x3, 100 ft., piercing)</p><p></p><p>Medium humanoid, 8'0" tall, 350 wt, 18 yrs old</p><p>Red hair, steely gray eyes, fair skin</p><p></p><p>Speaks illuskan, chondathan, dwarven, giant, and elven.</p><p></p><p>Skills (20 skill points)</p><p>+8 Jump [4 ranks, +4 Str]</p><p>+8 Swim [4 ranks, +4 Str]</p><p>+8 Intimidate [4 ranks, +4 Cha]</p><p>+6 Craft (weaponsmithing) [4 ranks, +2 Int]</p><p>+6 Climb [2 ranks, +4 Str]</p><p>+4 Survival [1cc ranks, +3 Wis]</p><p></p><p>Feats</p><p>-Exotic Weapon Proficiency: Spiked Chain (level 1) [PHB]</p><p>-Combat Reflexes (bonus human) [PHB]</p><p>-Deft Opportunist (bonus fighter) [PHB]</p><p>-Jotunbrud (bonus regional feat) [RoF]</p><p></p><p>Human Traits</p><p>-Bonus Feat</p><p>-4 bonus skill points at 1st level</p><p>-1 additional skill point per additional level</p><p></p><p>Fighter Abilities</p><p>-Bonus Feats (1st)</p><p></p><p>Masterwork Studded Leather Armor (worn, 20wt, 175gp, regional bonus)</p><p>Explorer's Outfit (worn, -wt, -gp)</p><p></p><p>Cold Iron Spiked Chain (belt, 10wt, 50gp)</p><p>Battleaxe (belt right, 6wt, 10gp)</p><p>Dagger (belt front, 1wt, 2gp)</p><p></p><p>Spiked Gauntlets (hands, 2wt, 10gp)</p><p></p><p>Longbow (left shoulder, 3wt, 75gp)</p><p>Quiver and 20 masterwork arrows (right shoulder, 3wt, 121gp, regional bonus)</p><p>Backpack (center back, 2wt, 2gp)</p><p>Bedroll (below backpack, 5wt, 1sp)</p><p>Hooded Lantern (hanging from backpack, 2wt, 7gp)</p><p></p><p>Waterskin- water (backpack, 4wt, 1gp)</p><p>Flint & Steel (backpack, -wt, 1gp)</p><p>Trail Rations- 4 days (backpack, 4wt, 2gp)</p><p>Soap (backpack, 1wt, 5sp)</p><p>Hemp Rope (backpack, 10wt, 1gp)</p><p>Grappling Hook (backpack, 4wt, 1gp)</p><p>Flasks of Oil- 5 (backpack, 5wt, 5sp)</p><p>Artisan's Tools (backpack, 5wt, 5gp)</p><p>Whetstone (backpack, 1wt, 1cp)</p><p></p><p>Coins- 71gp, 8sp, 9cp (pouch, ??wt)</p><p></p><p>Personality & Appearance</p><p>Stor was a giant of a man, a great mane of red hair rolled to his shoulders and his steely gray eyes shone through with the glint of a true northener. His fair skin was marked with heavy tribal tattoos in dark blue-green ink, overwhich he wore a coat of roughened armor. A chain of twisting steel links with ragged looking spikes weighing the ends hangs around his waist like a horrific belt. Perhaps it is his place as an Illuskan, scorning the cowardly and weak ways of the southerners, or just that he looks mean that makes most people avoid him, however underneath the winding tattoos and armor lies a fair and decent man.</p><p></p><p>Background</p><p>When amongst his people he was told by the shaman that he must travel forth, and only when his people would once again need him, that he would return powerful enough to aid them, for if he stayed he would doom them. Taking his ways to heart, he departed upon a longship to the south, entering Waterdeep, he started on with a caravan and traveled the Black Road across the continent to Dagger Falls. Having finished his initial wayward passage on the road, he has backpacked his way through the wilderness into Mistledale, fighting for those too weak to fight for themselves, and Mistledale has become one of those places in need.</p></blockquote><p></p>
[QUOTE="Ferrix, post: 2578853, member: 6115"] Stor Male Illuskan Human Fighter 1 Chaotic Good Str 18 +4 (18 roll) Dex 18 +4 (18 roll) Con 18 +4 (18 roll) Int 15 +2 (15 roll) Wis 17 +3 (17 roll) Cha 18 +4 (18 roll) [url]http://invisiblecastle.com/find.py?a=show&id=148214[/url] Hit Points 14 (1d10+4) AC 17 [10, +3 armor, +0 shield, +4 dex], Touch 14, Flat 13 Init +4 BAB +1, Grap +5 Speed 30 (base 30, load 0/33, light) Fort +6 [+2 base, +4 Con] Refl +4 [+0 base, +4 Dex] Will +3 [+0 base, +3 Wis] Cold Iron Spiked Chain +5 melee (2d4+6, 20/x2, piercing) Longbow +5 ranged (1d8, 20/x3, 100 ft., piercing) Medium humanoid, 8'0" tall, 350 wt, 18 yrs old Red hair, steely gray eyes, fair skin Speaks illuskan, chondathan, dwarven, giant, and elven. Skills (20 skill points) +8 Jump [4 ranks, +4 Str] +8 Swim [4 ranks, +4 Str] +8 Intimidate [4 ranks, +4 Cha] +6 Craft (weaponsmithing) [4 ranks, +2 Int] +6 Climb [2 ranks, +4 Str] +4 Survival [1cc ranks, +3 Wis] Feats -Exotic Weapon Proficiency: Spiked Chain (level 1) [PHB] -Combat Reflexes (bonus human) [PHB] -Deft Opportunist (bonus fighter) [PHB] -Jotunbrud (bonus regional feat) [RoF] Human Traits -Bonus Feat -4 bonus skill points at 1st level -1 additional skill point per additional level Fighter Abilities -Bonus Feats (1st) Masterwork Studded Leather Armor (worn, 20wt, 175gp, regional bonus) Explorer's Outfit (worn, -wt, -gp) Cold Iron Spiked Chain (belt, 10wt, 50gp) Battleaxe (belt right, 6wt, 10gp) Dagger (belt front, 1wt, 2gp) Spiked Gauntlets (hands, 2wt, 10gp) Longbow (left shoulder, 3wt, 75gp) Quiver and 20 masterwork arrows (right shoulder, 3wt, 121gp, regional bonus) Backpack (center back, 2wt, 2gp) Bedroll (below backpack, 5wt, 1sp) Hooded Lantern (hanging from backpack, 2wt, 7gp) Waterskin- water (backpack, 4wt, 1gp) Flint & Steel (backpack, -wt, 1gp) Trail Rations- 4 days (backpack, 4wt, 2gp) Soap (backpack, 1wt, 5sp) Hemp Rope (backpack, 10wt, 1gp) Grappling Hook (backpack, 4wt, 1gp) Flasks of Oil- 5 (backpack, 5wt, 5sp) Artisan's Tools (backpack, 5wt, 5gp) Whetstone (backpack, 1wt, 1cp) Coins- 71gp, 8sp, 9cp (pouch, ??wt) Personality & Appearance Stor was a giant of a man, a great mane of red hair rolled to his shoulders and his steely gray eyes shone through with the glint of a true northener. His fair skin was marked with heavy tribal tattoos in dark blue-green ink, overwhich he wore a coat of roughened armor. A chain of twisting steel links with ragged looking spikes weighing the ends hangs around his waist like a horrific belt. Perhaps it is his place as an Illuskan, scorning the cowardly and weak ways of the southerners, or just that he looks mean that makes most people avoid him, however underneath the winding tattoos and armor lies a fair and decent man. Background When amongst his people he was told by the shaman that he must travel forth, and only when his people would once again need him, that he would return powerful enough to aid them, for if he stayed he would doom them. Taking his ways to heart, he departed upon a longship to the south, entering Waterdeep, he started on with a caravan and traveled the Black Road across the continent to Dagger Falls. Having finished his initial wayward passage on the road, he has backpacked his way through the wilderness into Mistledale, fighting for those too weak to fight for themselves, and Mistledale has become one of those places in need. [/QUOTE]
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