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<blockquote data-quote="eayres33" data-source="post: 7110424" data-attributes="member: 6808932"><p>Blood splatter covers Corsa and Loosh, as Corsa recovers her dagger from the throat of the dead hobgoblin in a brutal fashion.</p><p></p><p>Striking with both ends of his pike Loosh easily dispatches the Worg closest to him. While Lal’s blow starts the blood flowing from the nostril of the other worg.</p><p></p><p>Harb feints out of the way of the attacking Hobgoblin and just misses with his return blow.</p><p></p><p>Sister Grace brings a ball of holy flame down towards the remaining Hobgoblin who barely avoids being set aflame, before he must bend backwards to avoid the firebolt that Vin unleashed upon him, and then forward to avoid Flints ball of flame.</p><p></p><p>Raux quickly moves to Harbs side as he unsheathes his longswords and attacks, just missing with both.</p><p></p><p>Bursting from the door a Hobgoblin with a long bow quickly moves to his right and fires an arrow that sales just past Loosh’s head. Following the Hobgoblin out the door is the hulking form of a bugbear with a spiked club and a shield who charges Lal and lands a blow that would have dropped Lal if not for the anger that raged inside the man.</p><p></p><p>[GM]</p><p>Round two and things just got interesting, I NPC’d Raux and Flint this round, I know there were some issues with the site being down, but as a general rule if most people have posted and its been over 24 hours I’ll NPC a character as needed.</p><p></p><p>[sblock=Conditions and Positioning]</p><p>Loosh HP5/9 Position F8</p><p>Vin HP 8/8 Position F3</p><p>Corsa HP 10/10 Position F6</p><p>Sister Grace HP 10/10 Position E7</p><p>Flint HP 9/9 Position J4</p><p>Harb HP 8/12 Position F10</p><p>Raux HP 12/12 Position F11</p><p>Lal HP 3/14 Position F9</p><p>H1 Dead </p><p>H2 HP 22/22 Position G11</p><p>W1 Dead</p><p>W2 HP 5/11 Position G10</p><p>H3 HP 18/18Position K8</p><p>BB HP65/65 Position G9 [/sblock]</p><p></p><p>[sblock=Initiative]</p><p>PC’s </p><p>21 Lal</p><p>15 Loosh and Flint</p><p>13 Vin</p><p>7 Harb</p><p>6 Corsa</p><p>5 Raux</p><p>1 Sister Grace </p><p></p><p>Monsters</p><p>Hobgoblin Archer 24</p><p>Bugbear Brute 21</p><p>Worg 21</p><p>Hobgoblins 7</p><p>[/sblock]</p><p></p><p></p><p></p><p></p><p>[sblock=Moves]</p><p>Flint moves to J4</p><p>Raux moves to F11</p><p>Hobgoblin Archer moves to K8</p><p>Bugbear Brute moves to G9</p><p>[/sblock]</p><p>[sblock=Rolls]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163394" target="_blank">Hobgoblin Dex ST: 1D20+1 = [12]+1 = 13</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163394" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163396" target="_blank">Flint Firebolt attack: 1D20+4 = [11]+4 = 15</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163396" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163397" target="_blank">Raux attack one: 1D20+5 = [9]+5 = 14</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163397" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163398" target="_blank">Raux attack 2: 1D20+5 = [6]+5 = 11</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163398" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163399" target="_blank">Hobgoblin Archer Initiative: 1D20+4 = [20]+4 = 24</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163399" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163400" target="_blank">Bugbear Brute Initiative: 1D20+2 = [19]+2 = 21</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163400" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163403" target="_blank">Bugbear Brute attack on Lal: 1D20+4 = [10]+4 = 14</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163403" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163404" target="_blank">Bugbear damage: 3D4+3 = [4, 2, 3]+3 = 12</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163404" target="_blank"></a></p><p>[/sblock]</p><p></p><p>[sblock=Bugbear Brute]</p><p> Medium humanoid (goblinoid), chaotic evil Armor Class 15 (leather armor, shield) </p><p>Hit Points 65 (10d8 + 20) </p><p>Speed 30 ft. </p><p>STR 16 (+3) DEX 14 (+2) CON 14 (+2) INT 8 (−1)WIS 10 (+0)CHA 12 (+1)</p><p>Skills Intimidation +3, Stealth +4, Survival +2 </p><p>Senses darkvision 60 ft., passive Perception 10 </p><p>Languages Common, Goblin Challenge 2 (450 XP) </p><p>Padded Feet. The bugbear brute has advantage on Dexterity (Stealth) checks to move silently. </p><p>Brute. A melee weapon deals one extra die of its damage when the bugbear brute hits with it (included in the attack). </p><p>Actions </p><p>Spiked Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage. [/sblock]</p><p></p><p>[sblock=Hobgoblin Archer]</p><p> Medium humanoid (goblinoid), lawful evil Armor Class 16 (studded leather) </p><p>Hit Points 18 (4d8) </p><p>Speed 30 ft.</p><p> STR 11 (+0) DEX 18 (+4) CON 10 (+0) INT 12 (+1)WIS 10 (+0)CHA 10 (+0)</p><p>Skills Athletics +2, Intimidation +2, Perception +2 </p><p>Senses darkvision 60 ft., passive Perception 12 </p><p>Languages Common, Goblin Challenge 1 (200 XP) </p><p>Long Draw. The hobgoblin archer deals one additional die of damage with its longbow (included in the attack). </p><p>Precise Aim. If the hobgoblin archer doesn’t move during its turn, it adds 1d4 to its attack roll with its longbow. </p><p>Actions</p><p> Longbow. Ranged Weapon Attack: +6 to hit, range 200/700 ft., one target. Hit: 13 (2d8 + 4) piercing damage. [/sblock]</p><p>Round 3 begins</p><p></p><p>[sblock=Map]</p><p>[ATTACH]84149[/ATTACH]</p><p>[/sblock]</p><p>[/GM]</p></blockquote><p></p>
[QUOTE="eayres33, post: 7110424, member: 6808932"] Blood splatter covers Corsa and Loosh, as Corsa recovers her dagger from the throat of the dead hobgoblin in a brutal fashion. Striking with both ends of his pike Loosh easily dispatches the Worg closest to him. While Lal’s blow starts the blood flowing from the nostril of the other worg. Harb feints out of the way of the attacking Hobgoblin and just misses with his return blow. Sister Grace brings a ball of holy flame down towards the remaining Hobgoblin who barely avoids being set aflame, before he must bend backwards to avoid the firebolt that Vin unleashed upon him, and then forward to avoid Flints ball of flame. Raux quickly moves to Harbs side as he unsheathes his longswords and attacks, just missing with both. Bursting from the door a Hobgoblin with a long bow quickly moves to his right and fires an arrow that sales just past Loosh’s head. Following the Hobgoblin out the door is the hulking form of a bugbear with a spiked club and a shield who charges Lal and lands a blow that would have dropped Lal if not for the anger that raged inside the man. [GM] Round two and things just got interesting, I NPC’d Raux and Flint this round, I know there were some issues with the site being down, but as a general rule if most people have posted and its been over 24 hours I’ll NPC a character as needed. [sblock=Conditions and Positioning] Loosh HP5/9 Position F8 Vin HP 8/8 Position F3 Corsa HP 10/10 Position F6 Sister Grace HP 10/10 Position E7 Flint HP 9/9 Position J4 Harb HP 8/12 Position F10 Raux HP 12/12 Position F11 Lal HP 3/14 Position F9 H1 Dead H2 HP 22/22 Position G11 W1 Dead W2 HP 5/11 Position G10 H3 HP 18/18Position K8 BB HP65/65 Position G9 [/sblock] [sblock=Initiative] PC’s 21 Lal 15 Loosh and Flint 13 Vin 7 Harb 6 Corsa 5 Raux 1 Sister Grace Monsters Hobgoblin Archer 24 Bugbear Brute 21 Worg 21 Hobgoblins 7 [/sblock] [sblock=Moves] Flint moves to J4 Raux moves to F11 Hobgoblin Archer moves to K8 Bugbear Brute moves to G9 [/sblock] [sblock=Rolls] [url=http://roll.coyotecode.net/lookup.php?rollid=163394]Hobgoblin Dex ST: 1D20+1 = [12]+1 = 13 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=163396]Flint Firebolt attack: 1D20+4 = [11]+4 = 15 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=163397]Raux attack one: 1D20+5 = [9]+5 = 14 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=163398]Raux attack 2: 1D20+5 = [6]+5 = 11 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=163399]Hobgoblin Archer Initiative: 1D20+4 = [20]+4 = 24 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=163400]Bugbear Brute Initiative: 1D20+2 = [19]+2 = 21 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=163403]Bugbear Brute attack on Lal: 1D20+4 = [10]+4 = 14 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=163404]Bugbear damage: 3D4+3 = [4, 2, 3]+3 = 12 [/url] [/sblock] [sblock=Bugbear Brute] Medium humanoid (goblinoid), chaotic evil Armor Class 15 (leather armor, shield) Hit Points 65 (10d8 + 20) Speed 30 ft. STR 16 (+3) DEX 14 (+2) CON 14 (+2) INT 8 (−1)WIS 10 (+0)CHA 12 (+1) Skills Intimidation +3, Stealth +4, Survival +2 Senses darkvision 60 ft., passive Perception 10 Languages Common, Goblin Challenge 2 (450 XP) Padded Feet. The bugbear brute has advantage on Dexterity (Stealth) checks to move silently. Brute. A melee weapon deals one extra die of its damage when the bugbear brute hits with it (included in the attack). Actions Spiked Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage. [/sblock] [sblock=Hobgoblin Archer] Medium humanoid (goblinoid), lawful evil Armor Class 16 (studded leather) Hit Points 18 (4d8) Speed 30 ft. STR 11 (+0) DEX 18 (+4) CON 10 (+0) INT 12 (+1)WIS 10 (+0)CHA 10 (+0) Skills Athletics +2, Intimidation +2, Perception +2 Senses darkvision 60 ft., passive Perception 12 Languages Common, Goblin Challenge 1 (200 XP) Long Draw. The hobgoblin archer deals one additional die of damage with its longbow (included in the attack). Precise Aim. If the hobgoblin archer doesn’t move during its turn, it adds 1d4 to its attack roll with its longbow. Actions Longbow. Ranged Weapon Attack: +6 to hit, range 200/700 ft., one target. Hit: 13 (2d8 + 4) piercing damage. [/sblock] Round 3 begins [sblock=Map] [ATTACH=CONFIG]84149._xfImport[/ATTACH] [/sblock] [/GM] [/QUOTE]
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