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Ironfang Invasion (IC)
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<blockquote data-quote="eayres33" data-source="post: 7169374" data-attributes="member: 6808932"><p>The sound of thunder fills the forest as Loosh unleashes a wave of force and sound.</p><p></p><p>Corsa with some difficulty runs towards Flint and attacks the bees around him, while Vin takes out some of the swarm surrounding him with a bolt of fire.</p><p></p><p>Lal grabs his downed ally and drags him away from the bees, while Harb attempts to lose the bees by running.</p><p></p><p>After being pushed away from Harb one of the swarms continues to head away from the group.</p><p></p><p>The swarm around Vin continues to attack but their sting doesn’t quiet seem to have the same effect. The swarm that was over Flint finds new prey in Corsa but the nimble human is able to avoid their attack</p><p></p><p>[GM]</p><p></p><p>Okay still need Giana’s move so I will have her ready and action and she can place herself anywhere on the map in the next round.</p><p></p><p>So unless Loosh does something to stabilize Flint I will need a death saving throw.</p><p>Corsa moves to I6</p><p></p><p>Swarm one is pushed to E9, then continues to fly away from the group</p><p></p><p>Flint is pushed to I7 and is unconscious</p><p></p><p>Lal then gabs Flint and moves him to M4</p><p></p><p>Harb moves to K8</p><p></p><p>[sblock=Initiative]</p><p></p><p></p><p>Loosh 17</p><p>Flint 17</p><p>Corsa 14</p><p>Vin 9</p><p>Giana 9 </p><p>Harb 4</p><p>Lal 3 [/sblock]</p><p></p><p>[sblock=Conditions] </p><p></p><p>Loosh 16</p><p>Flint 0/14</p><p>Corsa 18/18</p><p>Vin 5/14</p><p>Giana 17/17</p><p>Harb 14/22</p><p>Lal 20/20</p><p>S1 8/22</p><p>S2 10/22</p><p>S3 16/22[/sblock]</p><p></p><p>[sblock=AC ]</p><p></p><p>Loosh 16</p><p>Flint 14</p><p>Corsa 13</p><p>Vin 14 (17with mage) (20 bladesinging)</p><p>Giana 16</p><p>Harb 19</p><p>Lal 15</p><p>S112</p><p>S2 12</p><p>S3 12[/sblock]</p><p>[sblock=Roles]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170689" target="_blank">Swarm 1 Con ST: 1D20 = [3] = 3</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170689" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170690" target="_blank">S2 Con ST: 1D20 = [15] = 15</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170690" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170691" target="_blank">s3 con ST: 1D20 = [17] = 17</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170691" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170692" target="_blank">S2 attack: 1D20+3 = [20]+3 = 23</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170692" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170693" target="_blank">S2 damage: 2D4 = [2, 3] = 5</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170693" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170694" target="_blank">S3 attack: 1D20+3 = [8]+3 = 11</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170694" target="_blank"></a> [/sblock]</p><p></p><p>[ATTACH]86117[/ATTACH]</p><p>[/GM]</p></blockquote><p></p>
[QUOTE="eayres33, post: 7169374, member: 6808932"] The sound of thunder fills the forest as Loosh unleashes a wave of force and sound. Corsa with some difficulty runs towards Flint and attacks the bees around him, while Vin takes out some of the swarm surrounding him with a bolt of fire. Lal grabs his downed ally and drags him away from the bees, while Harb attempts to lose the bees by running. After being pushed away from Harb one of the swarms continues to head away from the group. The swarm around Vin continues to attack but their sting doesn’t quiet seem to have the same effect. The swarm that was over Flint finds new prey in Corsa but the nimble human is able to avoid their attack [GM] Okay still need Giana’s move so I will have her ready and action and she can place herself anywhere on the map in the next round. So unless Loosh does something to stabilize Flint I will need a death saving throw. Corsa moves to I6 Swarm one is pushed to E9, then continues to fly away from the group Flint is pushed to I7 and is unconscious Lal then gabs Flint and moves him to M4 Harb moves to K8 [sblock=Initiative] Loosh 17 Flint 17 Corsa 14 Vin 9 Giana 9 Harb 4 Lal 3 [/sblock] [sblock=Conditions] Loosh 16 Flint 0/14 Corsa 18/18 Vin 5/14 Giana 17/17 Harb 14/22 Lal 20/20 S1 8/22 S2 10/22 S3 16/22[/sblock] [sblock=AC ] Loosh 16 Flint 14 Corsa 13 Vin 14 (17with mage) (20 bladesinging) Giana 16 Harb 19 Lal 15 S112 S2 12 S3 12[/sblock] [sblock=Roles] [url=http://roll.coyotecode.net/lookup.php?rollid=170689]Swarm 1 Con ST: 1D20 = [3] = 3 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=170690]S2 Con ST: 1D20 = [15] = 15 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=170691]s3 con ST: 1D20 = [17] = 17 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=170692]S2 attack: 1D20+3 = [20]+3 = 23 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=170693]S2 damage: 2D4 = [2, 3] = 5 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=170694]S3 attack: 1D20+3 = [8]+3 = 11 [/url] [/sblock] [ATTACH=CONFIG]86117._xfImport[/ATTACH] [/GM] [/QUOTE]
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