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(IRR) The Rokugan Industrial Revolution (Thread II)
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<blockquote data-quote="Xeriar" data-source="post: 259898" data-attributes="member: 4116"><p>The Crab built the Wall, this is true. They also have Rokugan's largest supply of Jade.</p><p></p><p>But the Dragon make legendary use of terrain, living in the mountains and all. Past Shiro Mirumoto, those paths are pretty steep. The Lion have spent whole armies assualting the place.</p><p></p><p>The Moto and O<u>taku of the Unicorn are -INSANE-, literally. Horses in general cover pretty good ground pretty fast. Underestimating them is.... Dangerous.</u></p><p><u></u></p><p><u>The Mantis are the masters of the sea... Only really having three competitors (Crab, Crane and Phoenix) after all.</u></p><p><u></u></p><p><u>The Scorpion are masters of wards, shadows and subterfuge, and a great deal of their tactics involves confusing and drawing out the enemy.</u></p><p><u></u></p><p><u>The Crane are diplomats at heart, but the Asahina are master artificers, and the Daidoji are not above 'dirty tactics' - such as planting kasks of gaijin powder in the ground for an opposing army to stumble across.</u></p><p><u></u></p><p><u>The Lion could once boast raw, unrelenting numbers. Those numbers are half of what they once were, and they are now more in line with the Crab and Unicorn, though they are still the largest, and most well-disciplined armies in Rokugan.</u></p><p><u></u></p><p><u>Everyone hears tales about the Shadowlands, and some even run campaigns where the Wall was rebuilt on the Spine of the World mountains.</u></p><p><u></u></p><p><u>---</u></p><p><u></u></p><p><u>But the Phoenix are interesting. They have the smallest army by far, and their nature has long been comparitively pacifistic. Add to this that they are a highly divided clan, one would initially wonder just how they have survived. Their idea of fortifications involves molding the location to suit the castle, rather than molding the castle to suit the location.</u></p><p><u></u></p><p><u>Their fortress near Honored Treaty City is a pretty blatent example of this. No rocks, no -hills- for miles around, so they adjusted the bedrock of the castle to more appropriately suit their needs.</u></p><p><u></u></p><p><u>Shiro Shiba is more subtle, until you try to find your way without a guide. In which case you could very well starve to death.</u></p><p><u></u></p><p><u>Brashley attacking prepared Phoenix can be pretty dangerous too, such as the Battle of Three Stones River, where a dozen Phoenix shugenja completely decimated a legion of Lion troops.</u></p><p><u></u></p><p><u>---</u></p><p><u></u></p><p><u>Each clan has a large number of unique, cool qualities. It's why I like Rokugan - no matter your personality, you can find something that suits you - such as the Wasp for the person who complained that Rokugani made Honor into a Lawful = good thing.</u></p><p><u></u></p><p><u>Which is exactly the point: Do you do the right thing (Stop the Scorpion plot and let the <em>eta</em> girl become the next Oracle of Fire), the honorable thing (Kill the girl, and stop the plot, watch the Oracle of Fire go insane and burn down a Scorpion city), or the apathetic thing (let the Scorpions win)?</u></p></blockquote><p></p>
[QUOTE="Xeriar, post: 259898, member: 4116"] The Crab built the Wall, this is true. They also have Rokugan's largest supply of Jade. But the Dragon make legendary use of terrain, living in the mountains and all. Past Shiro Mirumoto, those paths are pretty steep. The Lion have spent whole armies assualting the place. The Moto and O[U]taku of the Unicorn are -INSANE-, literally. Horses in general cover pretty good ground pretty fast. Underestimating them is.... Dangerous. The Mantis are the masters of the sea... Only really having three competitors (Crab, Crane and Phoenix) after all. The Scorpion are masters of wards, shadows and subterfuge, and a great deal of their tactics involves confusing and drawing out the enemy. The Crane are diplomats at heart, but the Asahina are master artificers, and the Daidoji are not above 'dirty tactics' - such as planting kasks of gaijin powder in the ground for an opposing army to stumble across. The Lion could once boast raw, unrelenting numbers. Those numbers are half of what they once were, and they are now more in line with the Crab and Unicorn, though they are still the largest, and most well-disciplined armies in Rokugan. Everyone hears tales about the Shadowlands, and some even run campaigns where the Wall was rebuilt on the Spine of the World mountains. --- But the Phoenix are interesting. They have the smallest army by far, and their nature has long been comparitively pacifistic. Add to this that they are a highly divided clan, one would initially wonder just how they have survived. Their idea of fortifications involves molding the location to suit the castle, rather than molding the castle to suit the location. Their fortress near Honored Treaty City is a pretty blatent example of this. No rocks, no -hills- for miles around, so they adjusted the bedrock of the castle to more appropriately suit their needs. Shiro Shiba is more subtle, until you try to find your way without a guide. In which case you could very well starve to death. Brashley attacking prepared Phoenix can be pretty dangerous too, such as the Battle of Three Stones River, where a dozen Phoenix shugenja completely decimated a legion of Lion troops. --- Each clan has a large number of unique, cool qualities. It's why I like Rokugan - no matter your personality, you can find something that suits you - such as the Wasp for the person who complained that Rokugani made Honor into a Lawful = good thing. Which is exactly the point: Do you do the right thing (Stop the Scorpion plot and let the [i]eta[/i] girl become the next Oracle of Fire), the honorable thing (Kill the girl, and stop the plot, watch the Oracle of Fire go insane and burn down a Scorpion city), or the apathetic thing (let the Scorpions win)?[/U] [/QUOTE]
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