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(IRR) The Rokugan IR Introduction (Thread 3)
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<blockquote data-quote="Creamsteak" data-source="post: 278081" data-attributes="member: 552"><p>Creamsteak’s walkthrough of turn progression, by Creamsteak (and super-saiyan fighter)</p><p></p><p>Hi everyone, I just want to make sure that we all are on the same level. I’m trying to make sure everyone enjoys the game. We were off to a great start, but as new rules get added, things get more and more stagnant and… <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />ed up. I hope this little walkthrough will help everyone get back on the same level of understanding that I am on.</p><p></p><p><strong>Section 1: Templates</strong></p><p>It is a few days before the turn begins. The Moderator is asking everyone to submit a template. A template is a little bit of information the moderator needs in order to start the turn. Information that is not public (though fractions of it could be revealed by espionage).</p><p></p><p>The moderator gives you a sample template that has a layout. The layout below is relatively easy to understand.</p><p></p><p>Player Name (Name of your Clan, Cult, Order, etc.) – Your PL TOTAL</p><p></p><p>Your Player Character’s Name, Level, PL and maybe some notes</p><p></p><p><strong>The Industrial Arms Race:</strong></p><p>The Name of a Family, City, Etc. – IR Rating</p><p>The Name of a Family, City, Etc. – IR Rating</p><p>The Name of a Family, City, Etc. – IR Rating</p><p>The Name of a Family, City, Etc. – IR Rating</p><p>The Name of a Family, City, Etc. – IR Rating</p><p>The Name of a Family, City, Etc. – IR Rating</p><p>The Name of a Family, City, Etc. – IR Rating</p><p></p><p>I am putting X PL into Industrializing City A.</p><p>I am putting X PL into Industrializing City B.</p><p>I am putting X PL into Industrializing City C.</p><p>I am putting X PL into Industrializing City D.</p><p></p><p><strong>The Civilization Arms Race: </strong></p><p>My Current year is: 1600</p><p>I am spending 55 PL to advance my Civilization 10 years. I am taking Mathmatics as my research Feat.</p><p>My year I am advancing to: 1610</p><p></p><p><strong>Special Arms Race</strong></p><p>This is where you type out how much PL you are spending to get artifacts and magic, and anything else that you do that involves PL expenditure.</p><p></p><p><strong>The Military Arms Race: </strong></p><p></p><p>I have X PL left over after all of my expenses in other arms races.</p><p></p><p>I am putting X PL into (territory, city, castle, etc) A</p><p>I am putting Y PL into (territory, city, castle, etc) B</p><p>You also should include any footnotes on your strategy. Things like !We will move all of our armies to confront any aggressors! And! We will retreat if we take 50% or greater casualties!</p><p></p><p></p><p>--------------------------------------------------------------------------</p><p>This is part of the important information. I hope this helps you all. This is the only Meta-game thinking you really need to be doing. Everything else (plots and everything) should not have anything to do with stats and numbers. All of that stuff is resolved in-character.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 278081, member: 552"] Creamsteak’s walkthrough of turn progression, by Creamsteak (and super-saiyan fighter) Hi everyone, I just want to make sure that we all are on the same level. I’m trying to make sure everyone enjoys the game. We were off to a great start, but as new rules get added, things get more and more stagnant and… :):):):)ed up. I hope this little walkthrough will help everyone get back on the same level of understanding that I am on. [B]Section 1: Templates[/B] It is a few days before the turn begins. The Moderator is asking everyone to submit a template. A template is a little bit of information the moderator needs in order to start the turn. Information that is not public (though fractions of it could be revealed by espionage). The moderator gives you a sample template that has a layout. The layout below is relatively easy to understand. Player Name (Name of your Clan, Cult, Order, etc.) – Your PL TOTAL Your Player Character’s Name, Level, PL and maybe some notes [B]The Industrial Arms Race:[/B] The Name of a Family, City, Etc. – IR Rating The Name of a Family, City, Etc. – IR Rating The Name of a Family, City, Etc. – IR Rating The Name of a Family, City, Etc. – IR Rating The Name of a Family, City, Etc. – IR Rating The Name of a Family, City, Etc. – IR Rating The Name of a Family, City, Etc. – IR Rating I am putting X PL into Industrializing City A. I am putting X PL into Industrializing City B. I am putting X PL into Industrializing City C. I am putting X PL into Industrializing City D. [B]The Civilization Arms Race: [/B] My Current year is: 1600 I am spending 55 PL to advance my Civilization 10 years. I am taking Mathmatics as my research Feat. My year I am advancing to: 1610 [B]Special Arms Race[/B] This is where you type out how much PL you are spending to get artifacts and magic, and anything else that you do that involves PL expenditure. [B]The Military Arms Race: [/B] I have X PL left over after all of my expenses in other arms races. I am putting X PL into (territory, city, castle, etc) A I am putting Y PL into (territory, city, castle, etc) B You also should include any footnotes on your strategy. Things like !We will move all of our armies to confront any aggressors! And! We will retreat if we take 50% or greater casualties! -------------------------------------------------------------------------- This is part of the important information. I hope this helps you all. This is the only Meta-game thinking you really need to be doing. Everything else (plots and everything) should not have anything to do with stats and numbers. All of that stuff is resolved in-character. [/QUOTE]
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