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Irreconcilable differences(Forked Thread: When did I stop being WotC's...)
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<blockquote data-quote="BryonD" data-source="post: 4523980" data-attributes="member: 957"><p>I don't care a lick about the brand.</p><p>I played 1E because it was the only game I knew of at that point.</p><p>I started playing 2E because it was the new shiny version of the game I played.</p><p>I stopped playing 2E and switched to other games because the other games showed me that much more could be acheived than what 2E offered.</p><p>I switched to 3E because it showed that a lot had been learned from those other games, and, IMO, it became a blend of the best aspects of other things.</p><p>I dropped 4E because it failed completely in offering what I want.</p><p></p><p>None of these things have anything to do with the name.</p><p>Indirectly, the name power of D&D certainly played a key role in the ability to put together the effort of making 3E exist. So it is a factor in that sense. But that has nothing to do with personal attraction.</p><p></p><p>For me the edition war comes down to the reality that a vastly different game with a vastly different target audience is, almost arbitrarily, assigned the same name as the game that works for me. So even though there are target audiences for both, one group gets "fired" for the sake of brand naming. </p><p></p><p>It kinda like if they had decided to do away with major league baseball just because they started having professional basketball.</p></blockquote><p></p>
[QUOTE="BryonD, post: 4523980, member: 957"] I don't care a lick about the brand. I played 1E because it was the only game I knew of at that point. I started playing 2E because it was the new shiny version of the game I played. I stopped playing 2E and switched to other games because the other games showed me that much more could be acheived than what 2E offered. I switched to 3E because it showed that a lot had been learned from those other games, and, IMO, it became a blend of the best aspects of other things. I dropped 4E because it failed completely in offering what I want. None of these things have anything to do with the name. Indirectly, the name power of D&D certainly played a key role in the ability to put together the effort of making 3E exist. So it is a factor in that sense. But that has nothing to do with personal attraction. For me the edition war comes down to the reality that a vastly different game with a vastly different target audience is, almost arbitrarily, assigned the same name as the game that works for me. So even though there are target audiences for both, one group gets "fired" for the sake of brand naming. It kinda like if they had decided to do away with major league baseball just because they started having professional basketball. [/QUOTE]
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