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General Tabletop Discussion
*Pathfinder & Starfinder
Is 10' step unbalancing?
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<blockquote data-quote="Scion" data-source="post: 1565798" data-attributes="member: 5777"><p>I think it was a valid comparison in that you were taking one thing to be too light, so he went the other way and made it too heavy handed. Mainly in an effort to show you the error of your ways.</p><p></p><p>Obviously he was not successful, although I think that is more your problem than his.</p><p></p><p>10' step is pretty rough for people with reach to have though, or it could potentially be. I know that there is an item in arms and equipment that allows a monk to gain this benefit, but useing 30+k out of your gear just to gain this ability.. might be ok. Limited in scope, only for monks, decently costly.</p><p></p><p>Still, it is a very strong ability. Saying that it is 'merely' doubleing is just not doing it justice. It is an enormous change, in the same way that negating the 5' step completely is also an enormous change.</p><p></p><p>I've never seen a game run with the 10', but I have seen one that got rid of the steps.. wow it was horrible sometimes.. maybe it made more sense for realism, but it was incredibly difficult for a lot of builds/tactics.</p></blockquote><p></p>
[QUOTE="Scion, post: 1565798, member: 5777"] I think it was a valid comparison in that you were taking one thing to be too light, so he went the other way and made it too heavy handed. Mainly in an effort to show you the error of your ways. Obviously he was not successful, although I think that is more your problem than his. 10' step is pretty rough for people with reach to have though, or it could potentially be. I know that there is an item in arms and equipment that allows a monk to gain this benefit, but useing 30+k out of your gear just to gain this ability.. might be ok. Limited in scope, only for monks, decently costly. Still, it is a very strong ability. Saying that it is 'merely' doubleing is just not doing it justice. It is an enormous change, in the same way that negating the 5' step completely is also an enormous change. I've never seen a game run with the 10', but I have seen one that got rid of the steps.. wow it was horrible sometimes.. maybe it made more sense for realism, but it was incredibly difficult for a lot of builds/tactics. [/QUOTE]
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Is 10' step unbalancing?
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