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Is +2/-2 really enough?
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<blockquote data-quote="S'mon" data-source="post: 1366650" data-attributes="member: 463"><p>If you're generating characters by roll-six-stats-in-order, and keep, then it's not enough. If you're using roll-six-stats and assign as desired, it encourages the placing of low to mediocre rolls in penalised stats, while allowing for high-ish stats in penalised areas if desired, so works ok.</p><p></p><p>However in point-buy there's a cascade approach, because it costs more points to buy points above 16, creating eg a viable halfling fighter, half-orc wizard or dwarf sorcerer is heavily penalised. To get a dwarf sorcerer with CHA 14 I have to pay 10 points, where it costs a human only 6. This makes high-stat in penalised areas characters highly sub-optimal and exaggerates the racial differences.</p></blockquote><p></p>
[QUOTE="S'mon, post: 1366650, member: 463"] If you're generating characters by roll-six-stats-in-order, and keep, then it's not enough. If you're using roll-six-stats and assign as desired, it encourages the placing of low to mediocre rolls in penalised stats, while allowing for high-ish stats in penalised areas if desired, so works ok. However in point-buy there's a cascade approach, because it costs more points to buy points above 16, creating eg a viable halfling fighter, half-orc wizard or dwarf sorcerer is heavily penalised. To get a dwarf sorcerer with CHA 14 I have to pay 10 points, where it costs a human only 6. This makes high-stat in penalised areas characters highly sub-optimal and exaggerates the racial differences. [/QUOTE]
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Is +2/-2 really enough?
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