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Is 3.5 a new "edition" of the game?
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<blockquote data-quote="Quasqueton" data-source="post: 671307" data-attributes="member: 3854"><p>To me, the difference between a "revision" and a "new edition" can be illustrated by this comparison with the only (nearly) full thing we know: the pit fiend</p><p></p><p>A revision could go like this:</p><p></p><p>Reformat the stat block to include more info and be easier to read.</p><p>- Change damage reduction to include silver - DR 20/+3, silver.</p><p>- Change hold person spell-like ability to hold monster (because 99.9% of the enemies a pit fiend will face will not be humanoids).</p><p>- Adjust feats to 1 per 3 HD to match core rules.</p><p></p><p>In effect - add one word to DR (for flavor), change one word in a spell-like ability (for functionality), and adjust feats to match the rules (for consistency).</p><p></p><p></p><p></p><p>A new edition is what they've shown:</p><p></p><p>Reformat the stat block to include more info and be easier to read.</p><p>- Change HD from 13 to 18. (Which in turn changes BAB, skills, feats, skills, etc.)</p><p>- Change natural armor from +20 to +23.</p><p>- Upgrade damage by 3 size catagories across the board.</p><p>- Increase face size.</p><p>- Reduce resistances by half.</p><p>- Create a new mechanic for damage reduction.</p><p>- Increase SR from 28 to 32.</p><p>- Increase all ability scores by +16. (Which in turn changes most other stats.)</p><p>- Add two more powerful spell-like abilities.</p><p></p><p>In effect - change every thing about the whole creature, backwards compatibility be damned.</p><p></p><p>Quasqueton</p></blockquote><p></p>
[QUOTE="Quasqueton, post: 671307, member: 3854"] To me, the difference between a "revision" and a "new edition" can be illustrated by this comparison with the only (nearly) full thing we know: the pit fiend A revision could go like this: Reformat the stat block to include more info and be easier to read. - Change damage reduction to include silver - DR 20/+3, silver. - Change hold person spell-like ability to hold monster (because 99.9% of the enemies a pit fiend will face will not be humanoids). - Adjust feats to 1 per 3 HD to match core rules. In effect - add one word to DR (for flavor), change one word in a spell-like ability (for functionality), and adjust feats to match the rules (for consistency). A new edition is what they've shown: Reformat the stat block to include more info and be easier to read. - Change HD from 13 to 18. (Which in turn changes BAB, skills, feats, skills, etc.) - Change natural armor from +20 to +23. - Upgrade damage by 3 size catagories across the board. - Increase face size. - Reduce resistances by half. - Create a new mechanic for damage reduction. - Increase SR from 28 to 32. - Increase all ability scores by +16. (Which in turn changes most other stats.) - Add two more powerful spell-like abilities. In effect - change every thing about the whole creature, backwards compatibility be damned. Quasqueton [/QUOTE]
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Community
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Is 3.5 a new "edition" of the game?
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