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Is 4e bringing new players to the game?
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<blockquote data-quote="Maltese Changeling" data-source="post: 4691318" data-attributes="member: 69897"><p>Let's see . . .</p><p></p><p>Existing Friday night boardgaming group - This group was originally a D&D 3.0 group. The 3.0 campaign ran until 5th level and the departure of the DM to a new city. None of the remaining players was willing to DM 3.0 rules, so we stopped playing RPGs and switched to boardgames. Now we reguarly alternate boardgame nights and 4.0 nights. Our regular 4.0 DM is DMing for the first time (says this is the first rules set that supports new DMs), we've introduced the son of one of the players to the game, and we brought in another player who hadn't played D&D in a long, long time. The father of the kid is about to DM his first game in at least 2 decades. So I'd say that 4.0 was a huge success here: we went from no RPGing to regular RPGing.</p><p></p><p>New Saturday night group - I wanted to DM 4.0 as well, so I set up a Saturday night group. I have 1 player who plays both 3.5 and 4.0, 1 player who largely played other systems until now, 1 player who played a lot in her teens and is back into things, and 2 new players (one of whom has played a lot of CRPGs and MMORPGs, one of whom is an utter newbie). This campaign is my best success as a DM ever and shows no signs of stopping.</p><p></p><p>Kids' game - I've got a group of 6-7 year olds lined up to play sometime soon. None of these kids are the children of gamers. I've also convinced one of the dads to play. Everyone here has done some skirmishing using the Starter Set.</p><p></p><p>All in all, I think 4.0 has managed to sell my groups 12 PHBs and 2 Starter Sets . . . and none of us were buying any WotC product prior to the new edition's release.</p></blockquote><p></p>
[QUOTE="Maltese Changeling, post: 4691318, member: 69897"] Let's see . . . Existing Friday night boardgaming group - This group was originally a D&D 3.0 group. The 3.0 campaign ran until 5th level and the departure of the DM to a new city. None of the remaining players was willing to DM 3.0 rules, so we stopped playing RPGs and switched to boardgames. Now we reguarly alternate boardgame nights and 4.0 nights. Our regular 4.0 DM is DMing for the first time (says this is the first rules set that supports new DMs), we've introduced the son of one of the players to the game, and we brought in another player who hadn't played D&D in a long, long time. The father of the kid is about to DM his first game in at least 2 decades. So I'd say that 4.0 was a huge success here: we went from no RPGing to regular RPGing. New Saturday night group - I wanted to DM 4.0 as well, so I set up a Saturday night group. I have 1 player who plays both 3.5 and 4.0, 1 player who largely played other systems until now, 1 player who played a lot in her teens and is back into things, and 2 new players (one of whom has played a lot of CRPGs and MMORPGs, one of whom is an utter newbie). This campaign is my best success as a DM ever and shows no signs of stopping. Kids' game - I've got a group of 6-7 year olds lined up to play sometime soon. None of these kids are the children of gamers. I've also convinced one of the dads to play. Everyone here has done some skirmishing using the Starter Set. All in all, I think 4.0 has managed to sell my groups 12 PHBs and 2 Starter Sets . . . and none of us were buying any WotC product prior to the new edition's release. [/QUOTE]
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Is 4e bringing new players to the game?
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