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<blockquote data-quote="Vyvyan Basterd" data-source="post: 4477651" data-attributes="member: 4892"><p>Just over a year ago, DMing 3.5, I was ready to call it quits. I hadn't decided whether I would seek a different game system, play non-RPGs, or just give up my hobby. I had already tried a break from DMing, others took the DM chair, thinking it was just burnout. But it wasn't. I asked if anyone else in the group wanted to take the DM reins full-time. But no one wanted to.</p><p></p><p>Then the 4E announcement hit. I trudged through DMing 3.5 until the new edition came out, just to hold the group together.</p><p></p><p>Now I'm having the most fun DMing than I think I ever had before. No more anticlimatic boss battles. No more working for hours on an NPC that dies in the first round of battle. No more broken multiclass combos. (I know - "the DM can stop broken combos" - no more policing every splat book that my players spend their hard-earned money on.) </p><p></p><p>Now I have easy to run monsters with interesting abilities that can last at least a few rounds.</p><p></p><p>In 4E the DM finally gets to join in on the fun.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 4477651, member: 4892"] Just over a year ago, DMing 3.5, I was ready to call it quits. I hadn't decided whether I would seek a different game system, play non-RPGs, or just give up my hobby. I had already tried a break from DMing, others took the DM chair, thinking it was just burnout. But it wasn't. I asked if anyone else in the group wanted to take the DM reins full-time. But no one wanted to. Then the 4E announcement hit. I trudged through DMing 3.5 until the new edition came out, just to hold the group together. Now I'm having the most fun DMing than I think I ever had before. No more anticlimatic boss battles. No more working for hours on an NPC that dies in the first round of battle. No more broken multiclass combos. (I know - "the DM can stop broken combos" - no more policing every splat book that my players spend their hard-earned money on.) Now I have easy to run monsters with interesting abilities that can last at least a few rounds. In 4E the DM finally gets to join in on the fun. [/QUOTE]
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