Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Is 4E doing it for you?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4477905" data-attributes="member: 710"><p>I tend to think 4E doesn't cater to people that want inherent complexity in the system. You have plenty of emergent complexity when playing the game.</p><p></p><p>3E featured a lot of "default tactics" that sprung from the inherent complexity of the system - casting a host of buff spells, buying Wands of CLW, stuff like that. But once you've figured this stuff us, there was little complexity to be had. </p><p></p><p>At least compared to 4E - there is no "pre-combat tactic" to devise. You have to act to the situation. There are a few guidelines from the roles, but when it is a good idea to bring out a daily power, when you should put out your encounter attack that also provides healing, that all depends heavily on what kind of monsters you face, how the battlefield looks like, how the enemies and allies are distributed along the area and so on.</p><p></p><p>Of course, this system removes a lot of the "fun" to be had off the game table, when you were at home and selected your masterful combination of spells or feats, and pre-calculated the various attack bonuses and AC values you had to expect. This might sound like homework (and im some ways, it is), but it was a part of the game and it caused fun, because unlike "real" homework, you know that the stuff you got to do with it would be fun.</p><p></p><p>---</p><p></p><p>4E is "doing it for me". I have a lot of fun, both as a player and as a DM.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4477905, member: 710"] I tend to think 4E doesn't cater to people that want inherent complexity in the system. You have plenty of emergent complexity when playing the game. 3E featured a lot of "default tactics" that sprung from the inherent complexity of the system - casting a host of buff spells, buying Wands of CLW, stuff like that. But once you've figured this stuff us, there was little complexity to be had. At least compared to 4E - there is no "pre-combat tactic" to devise. You have to act to the situation. There are a few guidelines from the roles, but when it is a good idea to bring out a daily power, when you should put out your encounter attack that also provides healing, that all depends heavily on what kind of monsters you face, how the battlefield looks like, how the enemies and allies are distributed along the area and so on. Of course, this system removes a lot of the "fun" to be had off the game table, when you were at home and selected your masterful combination of spells or feats, and pre-calculated the various attack bonuses and AC values you had to expect. This might sound like homework (and im some ways, it is), but it was a part of the game and it caused fun, because unlike "real" homework, you know that the stuff you got to do with it would be fun. --- 4E is "doing it for me". I have a lot of fun, both as a player and as a DM. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Is 4E doing it for you?
Top