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<blockquote data-quote="ExploderWizard" data-source="post: 4483313" data-attributes="member: 66434"><p><img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> Nice.</p><p> </p><p>The random stat thing does have that gambling appeal, but problems start almost immediately when one player rolls very well (or poorly) and gets stuck playing a character that easily outshines the group or is looked upon as baggage because they are useless. </p><p> </p><p>In a non-competitive game this can result in super unfun so what usually happens is some sort of compromise for the unlucky player or players that brings everyone up to to the higher grade of stats (because bringing the high ones down is a kick in teeth) and so to make everyone happy there is the full party of high stat characters. </p><p> </p><p>Anyone who has been playing a long time may have experienced this scenario to one degree or another. For those "take what you get" types I wonder how many sub-par characters have set off on thier first adventure intent on finding thier own doom. </p><p> </p><p>The point is that random rolling is often an illusion that we all want to believe in sometimes.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4483313, member: 66434"] :lol: Nice. The random stat thing does have that gambling appeal, but problems start almost immediately when one player rolls very well (or poorly) and gets stuck playing a character that easily outshines the group or is looked upon as baggage because they are useless. In a non-competitive game this can result in super unfun so what usually happens is some sort of compromise for the unlucky player or players that brings everyone up to to the higher grade of stats (because bringing the high ones down is a kick in teeth) and so to make everyone happy there is the full party of high stat characters. Anyone who has been playing a long time may have experienced this scenario to one degree or another. For those "take what you get" types I wonder how many sub-par characters have set off on thier first adventure intent on finding thier own doom. The point is that random rolling is often an illusion that we all want to believe in sometimes. [/QUOTE]
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