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<blockquote data-quote="Obryn" data-source="post: 4486074" data-attributes="member: 11821"><p>This is a poor analogy.</p><p></p><p>I ran 3e/3.5/Arcana Evolved for 8 years and achieved a very high degree of system mastery. Not memorize-every-single-spell mastery, mind you, but I'd put myself in the highly competent category, and my adjudications at the table were spot-on.</p><p></p><p>You're making the assumption, as I read it, that somehow a DM and group of players should find a game that's as complex as they can reasonably handle, because that would be a superior play experience. Or, that people who play simpler games don't enjoy more complex games because they can't handle said complexity.</p><p></p><p>In the wide variety of games I've run, I haven't found very strong correlation between game complexity and enjoyment. There's a lot besides complexity that makes for mechanically interesting, varied, and compelling play experiences.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4486074, member: 11821"] This is a poor analogy. I ran 3e/3.5/Arcana Evolved for 8 years and achieved a very high degree of system mastery. Not memorize-every-single-spell mastery, mind you, but I'd put myself in the highly competent category, and my adjudications at the table were spot-on. You're making the assumption, as I read it, that somehow a DM and group of players should find a game that's as complex as they can reasonably handle, because that would be a superior play experience. Or, that people who play simpler games don't enjoy more complex games because they can't handle said complexity. In the wide variety of games I've run, I haven't found very strong correlation between game complexity and enjoyment. There's a lot besides complexity that makes for mechanically interesting, varied, and compelling play experiences. -O [/QUOTE]
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