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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4492288" data-attributes="member: 710"><p>Why is the character sheet more important then the cards to you? Why does it deserve a higher focus? It are still just numbers, not really representing the character you have in your head. They are hints at best.</p><p></p><p></p><p>I just say - try it. I think it is not as difficult as it seems to you. Especially if you show them the standard build option (as much as any true roleplayer - or even me - hates the idea of "standardized" builds. The truth is that beginner players always play similar kinds of characters.)</p><p>In feel sometimes we give beginner players not enough credit. Especially these days, where many already have experience will playing computer games with varying complexity of user interface and options.</p><p></p><p></p><p>What powers do you usually use? Try to spice it up yourself. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>Maybe it will catch on. I must admit I rarely spend time narrating my attacks in 3E differently... </p><p></p><p></p><p>It's not a healthy situation, especially if grumbing means people are genuinely dissatisfied. I wouldn't try to "force" the DM to run a different game. I wouldn't be surprised if he likes 4E for all the stuff that got easier for him (assuming he used to run D&D 3E). Do you think the quality of his DMing suffered? Do you think there are parts he used to be better with?</p><p>Consider talking openly about it. Or find someone that will DM another game (it doesn't have to be D&D, unless your group will only play that). </p><p>Of course, you know your group best, so you have to consider what the best route should be.</p><p></p><p></p><p></p><p>Well, I can't help you much here, because I don't know if a "hongy" suggestion like "stop thinking about the mechanics" works for you. Try focussing on the other aspects.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4492288, member: 710"] Why is the character sheet more important then the cards to you? Why does it deserve a higher focus? It are still just numbers, not really representing the character you have in your head. They are hints at best. I just say - try it. I think it is not as difficult as it seems to you. Especially if you show them the standard build option (as much as any true roleplayer - or even me - hates the idea of "standardized" builds. The truth is that beginner players always play similar kinds of characters.) In feel sometimes we give beginner players not enough credit. Especially these days, where many already have experience will playing computer games with varying complexity of user interface and options. What powers do you usually use? Try to spice it up yourself. ;) Maybe it will catch on. I must admit I rarely spend time narrating my attacks in 3E differently... It's not a healthy situation, especially if grumbing means people are genuinely dissatisfied. I wouldn't try to "force" the DM to run a different game. I wouldn't be surprised if he likes 4E for all the stuff that got easier for him (assuming he used to run D&D 3E). Do you think the quality of his DMing suffered? Do you think there are parts he used to be better with? Consider talking openly about it. Or find someone that will DM another game (it doesn't have to be D&D, unless your group will only play that). Of course, you know your group best, so you have to consider what the best route should be. Well, I can't help you much here, because I don't know if a "hongy" suggestion like "stop thinking about the mechanics" works for you. Try focussing on the other aspects. [/QUOTE]
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