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<blockquote data-quote="Zustiur" data-source="post: 4493155" data-attributes="member: 1544"><p>Because it's a sacred cow? Cards are new, and thus haven't filtered in to the part of my brain that is labeled DnD. In that sense, the character sheet <strong>IS</strong> DnD.</p><p></p><p></p><p>While I understand what you're driving at, if I do end up running a game for that particular selection of people, it would be pathfinder, not 4e. The DM's preference has to count somewhere! I've looked at DMing 4E, and started writing out an adventure, and frankly, I don't find it any easier than I used to. Laying out the mechanical details was always the easy part for me - coming up with the story is where I struggle. That and the complete lack of any reality behind the economy really makes me mad. I need those details to have at least a little bit of basis in reality so that I can tell the tale I intend to tell whenever I do end up DMing next.</p><p></p><p>I'll try, but I'm not sure how you can - unless the DM starts allowing us to do all the calculations without declaring which power we're using. Vyvyan Basterd's suggestion doesn't help a great deal, as I'm trying to stop the repetition of words, not disguise them.</p><p></p><p>Aye, not healthy at all. He did run 3e previously, and I believe you're right in that he finds things easier now. However he preaches about how it's better for the players because there's less book keeping. But we <em>liked</em> the book keeping. I only recently joined the group, so I've only played about 5 games of 3E with them, and therefore can't say the quality of his DMing has altered. As before, I'm trying to give it a reasonable chance before I take it up with him properly. No point in changing just as I start to get into it. Plus one of his automatic responses to player complaints is "you don't have to play you know". I know that all too well. I went for years between gaming groups. I am struggling with momentum though - if my current character died I'd have to think long and hard about how much I want to play another.</p><p></p><p> I'm trying... We'll see.</p><p></p><p>I specifically did this the first session, and then he printed out cards for everyone on nice thick paper... I felt obliged to use them. I may try alternating for a while to see which I prefer. Certainly the cards have an advantage over my original sheet in terms of containing the whole text of the power. There's no reason I can't recreate them as laid out in the PHB though.</p><p></p><p>Next game is this Sunday. Hopefully it'll feel better than the previous 2 sessions. If the combat rounds start to speed up it will help a lot. So far our level 1 combats have been taking as long as the level 19 combats from the wind up of the 3E game. Something is very wrong with that!</p></blockquote><p></p>
[QUOTE="Zustiur, post: 4493155, member: 1544"] Because it's a sacred cow? Cards are new, and thus haven't filtered in to the part of my brain that is labeled DnD. In that sense, the character sheet [b]IS[/b] DnD. While I understand what you're driving at, if I do end up running a game for that particular selection of people, it would be pathfinder, not 4e. The DM's preference has to count somewhere! I've looked at DMing 4E, and started writing out an adventure, and frankly, I don't find it any easier than I used to. Laying out the mechanical details was always the easy part for me - coming up with the story is where I struggle. That and the complete lack of any reality behind the economy really makes me mad. I need those details to have at least a little bit of basis in reality so that I can tell the tale I intend to tell whenever I do end up DMing next. I'll try, but I'm not sure how you can - unless the DM starts allowing us to do all the calculations without declaring which power we're using. Vyvyan Basterd's suggestion doesn't help a great deal, as I'm trying to stop the repetition of words, not disguise them. Aye, not healthy at all. He did run 3e previously, and I believe you're right in that he finds things easier now. However he preaches about how it's better for the players because there's less book keeping. But we [i]liked[/i] the book keeping. I only recently joined the group, so I've only played about 5 games of 3E with them, and therefore can't say the quality of his DMing has altered. As before, I'm trying to give it a reasonable chance before I take it up with him properly. No point in changing just as I start to get into it. Plus one of his automatic responses to player complaints is "you don't have to play you know". I know that all too well. I went for years between gaming groups. I am struggling with momentum though - if my current character died I'd have to think long and hard about how much I want to play another. I'm trying... We'll see. I specifically did this the first session, and then he printed out cards for everyone on nice thick paper... I felt obliged to use them. I may try alternating for a while to see which I prefer. Certainly the cards have an advantage over my original sheet in terms of containing the whole text of the power. There's no reason I can't recreate them as laid out in the PHB though. Next game is this Sunday. Hopefully it'll feel better than the previous 2 sessions. If the combat rounds start to speed up it will help a lot. So far our level 1 combats have been taking as long as the level 19 combats from the wind up of the 3E game. Something is very wrong with that! [/QUOTE]
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