Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is 4E doing it for you?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Raven Crowking" data-source="post: 4499966" data-attributes="member: 18280"><p>That would certainly be fair. The stand in T-Ball makes it easier to hit the ball. </p><p></p><p>As I said earlier, "Either the rules do not affect how you can role-play, in which case Monopoly or Chess is as adequate an rpg as 4e, or the rules do affect how you can role-play, in which case it is reasonable to put forward a case that 4e is a better role-playing vehicle than Monopoly....or that 3e is better than 4e in this regard....or that 4e is better than 3e."</p><p></p><p>Of course, if you follow the inverse T-Ball analogy, T-Ball is easier than softball, and softball is easier than baseball (in terms of hitting the ball, at least). Those who are best at hitting the ball may prefer any game, but those who are worst at hitting the ball are unlikely to favour baseball.</p><p></p><p>Similarly, a super-duper role-player might role-play his heart out while playing chess, but that doesn't mean that the average gamer is going to be willing (or even necessarily able) to do so.</p><p></p><p>As T-Ball is a better vehicle for hitting the ball than baseball, I take ByronD's remarks that there are better vehicles for role-playing than 4e not to mean (as some have supposed) that using a better vehicle makes you more sophisticated, but that it is simply easier to use.</p><p></p><p>The T-Ball analogy ByronD did use was in terms of game mechanics, where the mechanics of 3e were analogous to baseball, and the simpler mechanics of 4e analogous to T-Ball. If you are not particularly good (or willing) to use the more complex mechanics, then you shouldn't have to. But that isn't the fault of the mechanics per se.</p><p></p><p>Likewise, if you want to role-play in an environment with fewer props, it isn't the level of props that is at fault. You can roleplay with chess or Monopoly. Or, as Gary was fond of pointing out, with no rules at all.</p><p></p><p>ByronD's points, as I understand them, can be summarized as:</p><p></p><p>(1) The mechanics of 4e may be easier than the mechanics of 3e, but the mechanics of 3e don't get in the way of some people because they are particularly good at using those mechanics. Moreover, since the simpler mechanics remove some mechanical possibilities, he prefers the more complex mechanics. Essentially, easier mechanics means fewer mechanical props.</p><p></p><p>(2) Games other than 4e have more role-playing props that 4e, making it easier to role-play using them.</p><p></p><p>(3) If one is not having problems with the 3e mechanics, he sees no reason to switch to a system with fewer mechanical and fewer role-playing props.</p><p></p><p>He can correct me if I am wrong.</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 4499966, member: 18280"] That would certainly be fair. The stand in T-Ball makes it easier to hit the ball. As I said earlier, "Either the rules do not affect how you can role-play, in which case Monopoly or Chess is as adequate an rpg as 4e, or the rules do affect how you can role-play, in which case it is reasonable to put forward a case that 4e is a better role-playing vehicle than Monopoly....or that 3e is better than 4e in this regard....or that 4e is better than 3e." Of course, if you follow the inverse T-Ball analogy, T-Ball is easier than softball, and softball is easier than baseball (in terms of hitting the ball, at least). Those who are best at hitting the ball may prefer any game, but those who are worst at hitting the ball are unlikely to favour baseball. Similarly, a super-duper role-player might role-play his heart out while playing chess, but that doesn't mean that the average gamer is going to be willing (or even necessarily able) to do so. As T-Ball is a better vehicle for hitting the ball than baseball, I take ByronD's remarks that there are better vehicles for role-playing than 4e not to mean (as some have supposed) that using a better vehicle makes you more sophisticated, but that it is simply easier to use. The T-Ball analogy ByronD did use was in terms of game mechanics, where the mechanics of 3e were analogous to baseball, and the simpler mechanics of 4e analogous to T-Ball. If you are not particularly good (or willing) to use the more complex mechanics, then you shouldn't have to. But that isn't the fault of the mechanics per se. Likewise, if you want to role-play in an environment with fewer props, it isn't the level of props that is at fault. You can roleplay with chess or Monopoly. Or, as Gary was fond of pointing out, with no rules at all. ByronD's points, as I understand them, can be summarized as: (1) The mechanics of 4e may be easier than the mechanics of 3e, but the mechanics of 3e don't get in the way of some people because they are particularly good at using those mechanics. Moreover, since the simpler mechanics remove some mechanical possibilities, he prefers the more complex mechanics. Essentially, easier mechanics means fewer mechanical props. (2) Games other than 4e have more role-playing props that 4e, making it easier to role-play using them. (3) If one is not having problems with the 3e mechanics, he sees no reason to switch to a system with fewer mechanical and fewer role-playing props. He can correct me if I am wrong. RC [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is 4E doing it for you?
Top