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Is 4e Heroic?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4334807" data-attributes="member: 710"><p>If you want to use the normal monsters, but basically with less hit points you run into the problem of not getting to use their nifty powers and making it difficult for the players to "feel" the monsters. Maybe that is not a problem.</p><p></p><p>4E did not just change how hit points accrue or how many rounds combat do. They also gave monsters (and PCs) more interesting power that require time to shine through. Maybe that's the solution. </p><p></p><p>A fight against a Hill Giant in 3E could last 2 rounds or 5 rounds or 10 rounds - the tactics wouldn't change much. A fight in 4E would include a lot more maneuvering, using encounter powers. As such, the fight feels more heroic because more different things happen. </p><p></p><p>Of course, I am painting with a broad brush here. 3E also had monsters that had more then one good trick (they were harder to run, though), and 4E also has simple monsters with very few options (incidentally, the Hill Giant might exactly be it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ).</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4334807, member: 710"] If you want to use the normal monsters, but basically with less hit points you run into the problem of not getting to use their nifty powers and making it difficult for the players to "feel" the monsters. Maybe that is not a problem. 4E did not just change how hit points accrue or how many rounds combat do. They also gave monsters (and PCs) more interesting power that require time to shine through. Maybe that's the solution. A fight against a Hill Giant in 3E could last 2 rounds or 5 rounds or 10 rounds - the tactics wouldn't change much. A fight in 4E would include a lot more maneuvering, using encounter powers. As such, the fight feels more heroic because more different things happen. Of course, I am painting with a broad brush here. 3E also had monsters that had more then one good trick (they were harder to run, though), and 4E also has simple monsters with very few options (incidentally, the Hill Giant might exactly be it ;) ). [/QUOTE]
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