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Is 4E still D&D to you?
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<blockquote data-quote="SSquirrel" data-source="post: 4309687" data-attributes="member: 5202"><p>My wife made a couple of attempts at 2nd Ed, played a lot of 3E w/our friends and prior to that played a lot of White Wolf and such. A few other systems over the years like occasional games of CoC and Paranoia. I've been playing since the BECMI series of D&D back in '87. I've played all the editions of D&D since then, plus a whole lot more. </p><p></p><p>If I looked back to most emotional investment, I would likely peg 2E as mine, but 3E was mechanically superior and ditched a lot of things I thought were silly from earlier editions. Other games like AE ditched more and introduced more interesting things and 4E picked up on lots of those. </p><p></p><p>For me anyway, 4E is a culmination of lessons learned from various editions of D&D and other games over the years. Would I have liked to see some more classes in the core book? Sure, more classes are always good, but I see 8 perfectly good classes and races which will keep me more than busy for awhile. </p><p></p><p>I like the idea of making settings a limited series. That way you dont' fall into the 2E trap of actively supporting 8 or 10 campaign settings at once. You focus on one for a period, then bring out another. White Wolf has had some great success w/this in the past 5 years. A setting book, players guide and a big adventure or 2 sounds like a perfect amount of material to get a good campaign going. As more come out we can switch worlds or just have someone else DM another world in a different game.</p><p></p><p>Maybe I've just learned to embrace change over the years. I used to work at MCI, which we always joked stood for Many Changes Instantly due to how often procedures and policy switched around, and dealt w/change all the time, so a new version of one of my preferred game systems having something different is fine. A friend of ours always plays Rogues, so my wife said that for her upcoming game, no one could play the same race or class that we're playing in the KotS adventure this week. Our Rogue friend is happily designing a Cleric right now <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I'm content to wait to try the other options in later books and just enjoy the ones I have right now. I just wanna play.</p></blockquote><p></p>
[QUOTE="SSquirrel, post: 4309687, member: 5202"] My wife made a couple of attempts at 2nd Ed, played a lot of 3E w/our friends and prior to that played a lot of White Wolf and such. A few other systems over the years like occasional games of CoC and Paranoia. I've been playing since the BECMI series of D&D back in '87. I've played all the editions of D&D since then, plus a whole lot more. If I looked back to most emotional investment, I would likely peg 2E as mine, but 3E was mechanically superior and ditched a lot of things I thought were silly from earlier editions. Other games like AE ditched more and introduced more interesting things and 4E picked up on lots of those. For me anyway, 4E is a culmination of lessons learned from various editions of D&D and other games over the years. Would I have liked to see some more classes in the core book? Sure, more classes are always good, but I see 8 perfectly good classes and races which will keep me more than busy for awhile. I like the idea of making settings a limited series. That way you dont' fall into the 2E trap of actively supporting 8 or 10 campaign settings at once. You focus on one for a period, then bring out another. White Wolf has had some great success w/this in the past 5 years. A setting book, players guide and a big adventure or 2 sounds like a perfect amount of material to get a good campaign going. As more come out we can switch worlds or just have someone else DM another world in a different game. Maybe I've just learned to embrace change over the years. I used to work at MCI, which we always joked stood for Many Changes Instantly due to how often procedures and policy switched around, and dealt w/change all the time, so a new version of one of my preferred game systems having something different is fine. A friend of ours always plays Rogues, so my wife said that for her upcoming game, no one could play the same race or class that we're playing in the KotS adventure this week. Our Rogue friend is happily designing a Cleric right now ;) I'm content to wait to try the other options in later books and just enjoy the ones I have right now. I just wanna play. [/QUOTE]
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