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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is 4E winning you or losing you?
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<blockquote data-quote="Ruin Explorer" data-source="post: 3784884" data-attributes="member: 18"><p>At the start I was interested but moderately skeptical, assuming this would be 3.75 only now with actual miniatures reliance (rather than just being psycho obsessed with them), more nerf nerf nerfing of spells which have any remotely interesting effect, and continuation of other annoying 3.5E trends.</p><p></p><p>Then, early information about 4E sounded very "MMORPG"-like, and I was even more concerned, worried that they were redesigning D&D specifically so it could be incorporated into computer games/MMOs better, and/or play more like/exactly like World of Warcraft.</p><p></p><p>However, the more information that comes out for 4E, the further it seems to go away from these negative traits, at least at the present time. I like the new "fluffier" ideas, I like the Tieflings and Eladrin, I welcome our new W4rlords, and even the roles seem kinda good now. I like per-encounter, and I'm pleased to hear them say multi-classing will be "improved". My biggest worry is that they'll go psycho-crazy with the schools and shove them into every element of the game the point where they become very irritating, and have to be extricated in 4.5E or 5E.</p><p></p><p>So I'd say I've gone from skeptical > very concerned > pretty happy with where it seems to be going.</p><p></p><p>Thinking back to 2E > 3E, I remember a lot of people started optimistic, got mad with 3E, but since then seem to have been major members of the 3E community, so I'm not over-worried about anyone running around shrieking just yet.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 3784884, member: 18"] At the start I was interested but moderately skeptical, assuming this would be 3.75 only now with actual miniatures reliance (rather than just being psycho obsessed with them), more nerf nerf nerfing of spells which have any remotely interesting effect, and continuation of other annoying 3.5E trends. Then, early information about 4E sounded very "MMORPG"-like, and I was even more concerned, worried that they were redesigning D&D specifically so it could be incorporated into computer games/MMOs better, and/or play more like/exactly like World of Warcraft. However, the more information that comes out for 4E, the further it seems to go away from these negative traits, at least at the present time. I like the new "fluffier" ideas, I like the Tieflings and Eladrin, I welcome our new W4rlords, and even the roles seem kinda good now. I like per-encounter, and I'm pleased to hear them say multi-classing will be "improved". My biggest worry is that they'll go psycho-crazy with the schools and shove them into every element of the game the point where they become very irritating, and have to be extricated in 4.5E or 5E. So I'd say I've gone from skeptical > very concerned > pretty happy with where it seems to be going. Thinking back to 2E > 3E, I remember a lot of people started optimistic, got mad with 3E, but since then seem to have been major members of the 3E community, so I'm not over-worried about anyone running around shrieking just yet. [/QUOTE]
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Is 4E winning you or losing you?
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