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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is 4E winning you or losing you?
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<blockquote data-quote="jolt" data-source="post: 3785179" data-attributes="member: 18142"><p>This was my initial impression as well. However, I no longer feel (based solely on the fragments of info that we have) that 4E is giving us more optioms. If anything, it feels like its giving us less. The "just drop what you don't like" idea is hogwash. There are far too many changes being made for that to be even remotely a viable option.</p><p></p><p>We're lacking a lot of information right now. There are some changes <em>that sound </em> interesting, some that don't and some I could care less about. But even if 4E creates a gaming utopia with no flaws at all (neither of which will happen), when you base mechanics off of fluff you're going to lose a lof of people even if the fluff is good (and from what I've read so far it isn't). It also makes it significantly harder, if not impossible, to just "drop what you don't like" without screwing up the whole system. Also, if mechanics are indeed going to be tied into fluff the the idea of 4E being about more options is a blatant falsehood</p><p></p><p>My final judgement will be rserved for when I actually have the books in my hands and can read them. But here are my impressions so far:</p><p></p><p>Mechanics: neutral; too many changes and too little info</p><p></p><p>Fluff: hate it (vitriolic hatred if mechanics become tied to it)</p><p></p><p>Reasons they've given for doing things: ugh (e.g. "Monks are a fifth wheel" when they've actually been one of the most popular classes since it was first introduced in Blackmoor in 1975. "We're not trying to turn D&D into a miniatures game, a video game...[snip]...D&D will still be D&D." In fact, the game is moving farther away from D&D with every statement they release (as other posters have said and seem quite happy with; I'm not)).</p><p></p><p>We'll see what the final product actually is and how current campaign settings are affected. But it puts a cold feeling in my stomach when misinformation about a game is stemming from the designers and managers themselves (whether intentional or not).</p><p></p><p>I imagine 4E will be a success regardless of what it turns out to be because it's WotC who's making it and it says D&D on the cover.</p><p></p><p>jolt</p></blockquote><p></p>
[QUOTE="jolt, post: 3785179, member: 18142"] This was my initial impression as well. However, I no longer feel (based solely on the fragments of info that we have) that 4E is giving us more optioms. If anything, it feels like its giving us less. The "just drop what you don't like" idea is hogwash. There are far too many changes being made for that to be even remotely a viable option. We're lacking a lot of information right now. There are some changes [I]that sound [/I] interesting, some that don't and some I could care less about. But even if 4E creates a gaming utopia with no flaws at all (neither of which will happen), when you base mechanics off of fluff you're going to lose a lof of people even if the fluff is good (and from what I've read so far it isn't). It also makes it significantly harder, if not impossible, to just "drop what you don't like" without screwing up the whole system. Also, if mechanics are indeed going to be tied into fluff the the idea of 4E being about more options is a blatant falsehood My final judgement will be rserved for when I actually have the books in my hands and can read them. But here are my impressions so far: Mechanics: neutral; too many changes and too little info Fluff: hate it (vitriolic hatred if mechanics become tied to it) Reasons they've given for doing things: ugh (e.g. "Monks are a fifth wheel" when they've actually been one of the most popular classes since it was first introduced in Blackmoor in 1975. "We're not trying to turn D&D into a miniatures game, a video game...[snip]...D&D will still be D&D." In fact, the game is moving farther away from D&D with every statement they release (as other posters have said and seem quite happy with; I'm not)). We'll see what the final product actually is and how current campaign settings are affected. But it puts a cold feeling in my stomach when misinformation about a game is stemming from the designers and managers themselves (whether intentional or not). I imagine 4E will be a success regardless of what it turns out to be because it's WotC who's making it and it says D&D on the cover. jolt [/QUOTE]
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