Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is 4E winning you or losing you?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wingsandsword" data-source="post: 3789687" data-attributes="member: 14159"><p>More often than not in my experience.</p><p></p><p>I've always seen it as a fallacy that you "need" a certain party composition, I've played in way too many D&D games where there was no magical healing at all, or no heavy fighters, or no primary arcane casters, and had lots of fun, to believe that you "must" have a wizard/sorcerer, a rogue, a cleric/other healer and a fighter-type.</p><p></p><p>The first D&D game I ever played in, I was the 10th PC and joined the game after it had been running for over a year (playing monthly, starting with 4 PC's, most of those quitting, so 8 of those PC's joined after the campaign was in progress). I was just learning D&D and decided to try a Cleric, and I was playing the only cleric. Every other PC was was a Wizard, a Fighter/Wizard, a Rogue, a Paladin, a Ranger, or a Psionicist. That game was lots of fun, and from what I was told was doing fine without a cleric.</p><p></p><p>Another campaign I was in was 6 PC's and the only healing was one Paladin, and no single-classed fighters (all were either hexblades, or fighters with PrC's that weren't combat oriented), and it was just fine.</p><p></p><p>I played in a 3.0 Oriental Adventures campaign where every PC except for one was a Samurai , Fighter, or Monk, and the one other PC was a Fire Shugenja (so very little healing), and the game went just fine with very little healing and no rogue-type characters</p><p></p><p>One 3.0 campaign I was in that I still hear stories of to this day was all bards, druids and monks. They had fun and played the game just fine without any rogues or clerics or wizards/sorcerers.</p><p></p><p>Designing 4e from the ground up to not work right if you don't have certain niches is a design flaw, because no prior edition of D&D, and that includes 3.x is like that, I've played in too many D&D games where there was no/minimal healing, or no arcane magic, or no primary melee combat characters and everybody had fun and nobody felt like the game was "broken" without them.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 3789687, member: 14159"] More often than not in my experience. I've always seen it as a fallacy that you "need" a certain party composition, I've played in way too many D&D games where there was no magical healing at all, or no heavy fighters, or no primary arcane casters, and had lots of fun, to believe that you "must" have a wizard/sorcerer, a rogue, a cleric/other healer and a fighter-type. The first D&D game I ever played in, I was the 10th PC and joined the game after it had been running for over a year (playing monthly, starting with 4 PC's, most of those quitting, so 8 of those PC's joined after the campaign was in progress). I was just learning D&D and decided to try a Cleric, and I was playing the only cleric. Every other PC was was a Wizard, a Fighter/Wizard, a Rogue, a Paladin, a Ranger, or a Psionicist. That game was lots of fun, and from what I was told was doing fine without a cleric. Another campaign I was in was 6 PC's and the only healing was one Paladin, and no single-classed fighters (all were either hexblades, or fighters with PrC's that weren't combat oriented), and it was just fine. I played in a 3.0 Oriental Adventures campaign where every PC except for one was a Samurai , Fighter, or Monk, and the one other PC was a Fire Shugenja (so very little healing), and the game went just fine with very little healing and no rogue-type characters One 3.0 campaign I was in that I still hear stories of to this day was all bards, druids and monks. They had fun and played the game just fine without any rogues or clerics or wizards/sorcerers. Designing 4e from the ground up to not work right if you don't have certain niches is a design flaw, because no prior edition of D&D, and that includes 3.x is like that, I've played in too many D&D games where there was no/minimal healing, or no arcane magic, or no primary melee combat characters and everybody had fun and nobody felt like the game was "broken" without them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is 4E winning you or losing you?
Top