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Is 4th edition getting soft? - edited for friendly content :)
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<blockquote data-quote="RangerWickett" data-source="post: 3820711" data-attributes="member: 63"><p>Necromancers don't finger of death you. They grip your skeleton and shatter your bones. They cause your arm to turn against you and tear itself out of its socket, then proceed to claw you in the face. They cause your heart to falter so your vision blurs and the zombie swarm you had been hewing through begins to grapple you and gnaw at your flesh.</p><p></p><p>Avada Kedavra is a boring spell. </p><p></p><p>If nothing else, save or die effects should be removed because you can come up with things that are just a lot more interesting. Sure, magic missile is neat, but wouldn't you much rather have a 1st level spell that sets someone on fire for a round (+1 round per 2 levels after 1st)? Magic is a lot more fun when it creates things you have to deal with, as opposed to simply killing you or ablating hit points.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 3820711, member: 63"] Necromancers don't finger of death you. They grip your skeleton and shatter your bones. They cause your arm to turn against you and tear itself out of its socket, then proceed to claw you in the face. They cause your heart to falter so your vision blurs and the zombie swarm you had been hewing through begins to grapple you and gnaw at your flesh. Avada Kedavra is a boring spell. If nothing else, save or die effects should be removed because you can come up with things that are just a lot more interesting. Sure, magic missile is neat, but wouldn't you much rather have a 1st level spell that sets someone on fire for a round (+1 round per 2 levels after 1st)? Magic is a lot more fun when it creates things you have to deal with, as opposed to simply killing you or ablating hit points. [/QUOTE]
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