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Is 4th edition getting soft? - edited for friendly content :)
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<blockquote data-quote="DM-Rocco" data-source="post: 3831573" data-attributes="member: 14451"><p>First, you can say what you want, but if you won a million bucks from a candy wrapper you would be very thrilled <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p>Draining of CON IMO is a worse thing that SoD effects and kills almost as quickly. I researve SoD effects because it is never fair to have the PCs make so many checks to SoD. However, the odds are never in favor of the PCs. Just be the simple nature of the game, high level PCs have to be very lucky for a long time to get the die rolls in order to survive. SoD is just a small part of that.</p><p></p><p>The bottom line though is that there are so many horrors in the world that can kill you with a SoD effect but by the time you get to those levels you will have ways to deal with them, i.e. steadfast determination, luck feats, death ward, become undead and others.</p><p></p><p>High level PCs can become immune to all energy attacks too, should we take away a dragons breath weapon because the players are going to be immune to it as well?</p><p></p><p>With out the risk of death you will lose the fear of things like the death knight. Without fear of SoD, the game becomes a friendlier and gentlier place to play, not more exciting.</p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 3831573, member: 14451"] First, you can say what you want, but if you won a million bucks from a candy wrapper you would be very thrilled :D :p :lol: Draining of CON IMO is a worse thing that SoD effects and kills almost as quickly. I researve SoD effects because it is never fair to have the PCs make so many checks to SoD. However, the odds are never in favor of the PCs. Just be the simple nature of the game, high level PCs have to be very lucky for a long time to get the die rolls in order to survive. SoD is just a small part of that. The bottom line though is that there are so many horrors in the world that can kill you with a SoD effect but by the time you get to those levels you will have ways to deal with them, i.e. steadfast determination, luck feats, death ward, become undead and others. High level PCs can become immune to all energy attacks too, should we take away a dragons breath weapon because the players are going to be immune to it as well? With out the risk of death you will lose the fear of things like the death knight. Without fear of SoD, the game becomes a friendlier and gentlier place to play, not more exciting. [/QUOTE]
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