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Is 4th edition getting soft? - edited for friendly content :)
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<blockquote data-quote="Remathilis" data-source="post: 3834432" data-attributes="member: 7635"><p>While in theory this is true, in play it creates a giant hole in the status/Removal paragrim.</p><p></p><p>1st level: Cause Fear/Remove Fear</p><p>2nd level: Hold Person/Remove Paralysis, Blindness & Deafness/Remove Blindness & Deafness</p><p>3rd level: Contagion/Remove Disease, Bestow Curse/Remove Curse</p><p>4th level: Poison/Neutralize Poison, Enervation/Restoration</p><p>5th level: Slay Living/Raise Dead</p><p>6th level: Flesh to Stone/Stone to Flesh</p><p>7th level: Destruction/Resurrection</p><p></p><p>Without Raise Dead or Resurrection, Slay Living and Destruction have no counters, and thus would become MORE powerful than similar leveled spells. Unfortunately, it also means mundane death (from sword blows or fireballs) can be restored as well. </p><p></p><p>I would love to see SoD AND Resurrection magic both enter the game NO EARLIER than 15th level. Perferrably, I'd like to see them both EPIC (21+). It would make death effects and their coutner something more than "a more severe state of paralysis/diseased/poisoned" and keep death at earlier levels rare, but meaningful.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 3834432, member: 7635"] While in theory this is true, in play it creates a giant hole in the status/Removal paragrim. 1st level: Cause Fear/Remove Fear 2nd level: Hold Person/Remove Paralysis, Blindness & Deafness/Remove Blindness & Deafness 3rd level: Contagion/Remove Disease, Bestow Curse/Remove Curse 4th level: Poison/Neutralize Poison, Enervation/Restoration 5th level: Slay Living/Raise Dead 6th level: Flesh to Stone/Stone to Flesh 7th level: Destruction/Resurrection Without Raise Dead or Resurrection, Slay Living and Destruction have no counters, and thus would become MORE powerful than similar leveled spells. Unfortunately, it also means mundane death (from sword blows or fireballs) can be restored as well. I would love to see SoD AND Resurrection magic both enter the game NO EARLIER than 15th level. Perferrably, I'd like to see them both EPIC (21+). It would make death effects and their coutner something more than "a more severe state of paralysis/diseased/poisoned" and keep death at earlier levels rare, but meaningful. [/QUOTE]
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