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Is 4th edition getting soft? - edited for friendly content :)
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<blockquote data-quote="Geron Raveneye" data-source="post: 3838856" data-attributes="member: 2268"><p>From your point of view maybe not. From where I stand? Nobody forces you to play D&D. Playing it means you bet the life of your character on the roll of the dice and his own abilities. Just because death doesn't always come parceled out in neat little packages of hit point damage doesn't mean you aren't gambling with the life of your character every time you go into a confrontation.</p><p></p><p>And by the way, all this "one die roll" rethoric is a lot of shadow-boxing, in my opinion. If you really assign that much difference to another roll of the dice or two before your character croaks, I'm pretty sure we won't find any common ground on which to stand, which makes further discussions pretty much useless. To me, there isn't that much difference between saying "The bodak's eyes bore into yours, piercing your soul to the very core and...make a Fort save...you escape a final death by a hair's breadth." and saying "The enraged minotaur barbarian swings his double-bladed greataxe at your cleric and...*sound of rolling dice*...splits him in half by causing 63 points of damage." Sure, there was an attack roll, a confirmation roll and a damage roll before that announcement, but they were all mine, not yours, and the end is the same. And I'd say the chance of critting somebody with a greataxe is about as great as randomly meeting a bodak and failing your saving throw.</p><p></p><p></p><p></p><p>Right...especially since 6th or higher level casters are a dime a dozen. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> Arcane spells don't jump around to the caster's mind just because, like they do with clerics, either. And the whole unlimited spell access of clerics is a completely different can of worms.</p></blockquote><p></p>
[QUOTE="Geron Raveneye, post: 3838856, member: 2268"] From your point of view maybe not. From where I stand? Nobody forces you to play D&D. Playing it means you bet the life of your character on the roll of the dice and his own abilities. Just because death doesn't always come parceled out in neat little packages of hit point damage doesn't mean you aren't gambling with the life of your character every time you go into a confrontation. And by the way, all this "one die roll" rethoric is a lot of shadow-boxing, in my opinion. If you really assign that much difference to another roll of the dice or two before your character croaks, I'm pretty sure we won't find any common ground on which to stand, which makes further discussions pretty much useless. To me, there isn't that much difference between saying "The bodak's eyes bore into yours, piercing your soul to the very core and...make a Fort save...you escape a final death by a hair's breadth." and saying "The enraged minotaur barbarian swings his double-bladed greataxe at your cleric and...*sound of rolling dice*...splits him in half by causing 63 points of damage." Sure, there was an attack roll, a confirmation roll and a damage roll before that announcement, but they were all mine, not yours, and the end is the same. And I'd say the chance of critting somebody with a greataxe is about as great as randomly meeting a bodak and failing your saving throw. Right...especially since 6th or higher level casters are a dime a dozen. :lol: Arcane spells don't jump around to the caster's mind just because, like they do with clerics, either. And the whole unlimited spell access of clerics is a completely different can of worms. [/QUOTE]
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