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Is 4th edition getting soft? - edited for friendly content :)
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<blockquote data-quote="Reynard" data-source="post: 3842071" data-attributes="member: 467"><p>I agree wholeheartedly. it is worth takinga few paragraphs to explain the real world, at the table consequences of Save or Die. Or, for that matter, any game effect that relies heavily on uncertainty, good or bad. Talking about how to use uncertainty to the adavantage of the game, and how different levels of uncertainty are preferable to different players and different groups is also important. Far better to do it this way, I think, than to simply call it "unfun" and excise it from the game.</p><p></p><p>One of the amazing things about the 1E DMG is that, since it was written 2 years after people actually started playing 1E for all intents and purposes, it covered a lot of issues that had actually come up in the game -- and come to the fore because of letters to the Dragon forum -- and the advice, although of a certain style based on the author, generally leaned towards, "Do what youw ant, but think about the consequences to game balance and fun first."</p><p></p><p>(Since I am actually running both a 1E game -- ToEE, woot! -- and a 3.5 game -- MWP's DL, woot! -- right now, I get to see the differences and similarities between the two on a regular basis, and the latter are much more common than the former.)</p></blockquote><p></p>
[QUOTE="Reynard, post: 3842071, member: 467"] I agree wholeheartedly. it is worth takinga few paragraphs to explain the real world, at the table consequences of Save or Die. Or, for that matter, any game effect that relies heavily on uncertainty, good or bad. Talking about how to use uncertainty to the adavantage of the game, and how different levels of uncertainty are preferable to different players and different groups is also important. Far better to do it this way, I think, than to simply call it "unfun" and excise it from the game. One of the amazing things about the 1E DMG is that, since it was written 2 years after people actually started playing 1E for all intents and purposes, it covered a lot of issues that had actually come up in the game -- and come to the fore because of letters to the Dragon forum -- and the advice, although of a certain style based on the author, generally leaned towards, "Do what youw ant, but think about the consequences to game balance and fun first." (Since I am actually running both a 1E game -- ToEE, woot! -- and a 3.5 game -- MWP's DL, woot! -- right now, I get to see the differences and similarities between the two on a regular basis, and the latter are much more common than the former.) [/QUOTE]
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