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Is 4th edition getting soft? - edited for friendly content :)
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<blockquote data-quote="Remathilis" data-source="post: 3844026" data-attributes="member: 7635"><p>Sigh...</p><p></p><p>I want my character to die because he had 2 hit points left, failed a grapple check, and a giant snake's constriction damage is 2d6+10. </p><p>I want my character to die because a foe survived an attack of opportunity, made an opposed strength check, and and bull rushed me off a cliff.</p><p>I want to die fighting a frost giant toe-to-toe for three rounds before he confirmed the crit against me.</p><p>I want to die from poison after first surviving 2d6 points of con damage, and hoping to survive another low roll of 2d6.</p><p>I want to die saving my friends from an onslaught of devils as they frantically try to open a portal out hell.</p><p></p><p>I don't want to die because a 9th level cleric touched my 20th level paladin and I rolled a 1.</p><p>I don't want to die from a gaze attack in the first round of combat before my initiative number even came up (so, before I even had the chance to buff, fight or flee).</p><p>I don't want to die because the cleric only had 3 fourth level spell slots available for <em>death ward</em>.</p><p></p><p>Can we please dispense with the "No SoD = Death Proof" fallacy?</p></blockquote><p></p>
[QUOTE="Remathilis, post: 3844026, member: 7635"] Sigh... I want my character to die because he had 2 hit points left, failed a grapple check, and a giant snake's constriction damage is 2d6+10. I want my character to die because a foe survived an attack of opportunity, made an opposed strength check, and and bull rushed me off a cliff. I want to die fighting a frost giant toe-to-toe for three rounds before he confirmed the crit against me. I want to die from poison after first surviving 2d6 points of con damage, and hoping to survive another low roll of 2d6. I want to die saving my friends from an onslaught of devils as they frantically try to open a portal out hell. I don't want to die because a 9th level cleric touched my 20th level paladin and I rolled a 1. I don't want to die from a gaze attack in the first round of combat before my initiative number even came up (so, before I even had the chance to buff, fight or flee). I don't want to die because the cleric only had 3 fourth level spell slots available for [I]death ward[/I]. Can we please dispense with the "No SoD = Death Proof" fallacy? [/QUOTE]
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