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Is 4th edition getting soft? - edited for friendly content :)
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<blockquote data-quote="WayneLigon" data-source="post: 3844116" data-attributes="member: 3649"><p>I think some people have, because of that one little foreword in the OD&D book about Conan and John Carter of Mars, built up this little fantasy in their heads that D&D was always about the old-fashioned sword-and-sorcery stories when all the evidence points against this. I suppose that it simply proves the old saying that if you say something loud enough and long enough, some other people will come to beleive it.</p><p></p><p>Let's look at this, shall we?</p><p></p><p>If D&D was ever <em>actually </em> about re-creating the old-fashioned sword-and-sorcery stories, then magic-users would have been monsters, since the were no heroic mages in those stories. There would not have been any Crusader-modeled clerics either, since all priests in the old S&S stories served dark gods. Even the priests of the 'good' gods were viewed with fear of their unknown power. Magic certainly would not have been as prominant in the game, and most people would be playing some variant on the fighter or rogue, since those are the most common non-spell-casting archtypes we get. </p><p></p><p>D&D has <em>always been </em> 'it's own thing'. It's a mish-mash of many different and incompatable mythologies, King Arthur, fantasy-as-filtered-through-movies, science-fiction, folklore, new invention and more.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3844116, member: 3649"] I think some people have, because of that one little foreword in the OD&D book about Conan and John Carter of Mars, built up this little fantasy in their heads that D&D was always about the old-fashioned sword-and-sorcery stories when all the evidence points against this. I suppose that it simply proves the old saying that if you say something loud enough and long enough, some other people will come to beleive it. Let's look at this, shall we? If D&D was ever [I]actually [/I] about re-creating the old-fashioned sword-and-sorcery stories, then magic-users would have been monsters, since the were no heroic mages in those stories. There would not have been any Crusader-modeled clerics either, since all priests in the old S&S stories served dark gods. Even the priests of the 'good' gods were viewed with fear of their unknown power. Magic certainly would not have been as prominant in the game, and most people would be playing some variant on the fighter or rogue, since those are the most common non-spell-casting archtypes we get. D&D has [I]always been [/I] 'it's own thing'. It's a mish-mash of many different and incompatable mythologies, King Arthur, fantasy-as-filtered-through-movies, science-fiction, folklore, new invention and more. [/QUOTE]
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