Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Is 4th edition getting soft? - edited for friendly content :)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mallus" data-source="post: 3845367" data-attributes="member: 3887"><p>You'll admit that the current edition doesn't really support groups where there's a big difference in PC level, won't you? I've found 3.x all but requires a party to be close in level, unless you deviate significantly from the RAW and the standard adventure design assumptions. And the XP rules are specifically written so that PC's with less XP catch up.</p><p></p><p>It's seems pretty clear to me that the system itself indicates that PC's should be near to/equal in level.</p><p></p><p></p><p>Actually, my point was that framing this discussion in terms of D&D 'going soft', and implying there's some sort of 'hardcore' --what I termed USMC-style-- of play is silly. </p><p></p><p>While its meaningful to talk about the relative difficulty of in-game challenges and the differences in preferred playstyles, the fact is campaign-based D&D is almost always --to borrow a phrase from videogaming-- played with 'unlimited continues'. There are no lasting negative consequences for dying/losing. You just 'respawn', as a different character if your parties under 9th level, and continue playing. And since the game is heavily weighted toward play with relatively equal-leveled PC's, there can't be big material penalties associated w/character death.</p><p></p><p>BTW, I don't think 'save-or-die' is 'teh suck', but it is bad design... I much prefer 'save-or-deleterious-effect', because those tend to lead to more interesting combats, where players are posed with an evolving sequence of challenges/setbacks they need to overcome, rather than simply 'okay', I need to roll high now or I sit out of the next few hours of the session.</p></blockquote><p></p>
[QUOTE="Mallus, post: 3845367, member: 3887"] You'll admit that the current edition doesn't really support groups where there's a big difference in PC level, won't you? I've found 3.x all but requires a party to be close in level, unless you deviate significantly from the RAW and the standard adventure design assumptions. And the XP rules are specifically written so that PC's with less XP catch up. It's seems pretty clear to me that the system itself indicates that PC's should be near to/equal in level. Actually, my point was that framing this discussion in terms of D&D 'going soft', and implying there's some sort of 'hardcore' --what I termed USMC-style-- of play is silly. While its meaningful to talk about the relative difficulty of in-game challenges and the differences in preferred playstyles, the fact is campaign-based D&D is almost always --to borrow a phrase from videogaming-- played with 'unlimited continues'. There are no lasting negative consequences for dying/losing. You just 'respawn', as a different character if your parties under 9th level, and continue playing. And since the game is heavily weighted toward play with relatively equal-leveled PC's, there can't be big material penalties associated w/character death. BTW, I don't think 'save-or-die' is 'teh suck', but it is bad design... I much prefer 'save-or-deleterious-effect', because those tend to lead to more interesting combats, where players are posed with an evolving sequence of challenges/setbacks they need to overcome, rather than simply 'okay', I need to roll high now or I sit out of the next few hours of the session. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is 4th edition getting soft? - edited for friendly content :)
Top