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Is 5e "Easy Mode?"
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<blockquote data-quote="Essafah" data-source="post: 7954842" data-attributes="member: 16472"><p>Um no. Having played and still owning the books from those editions I am basing what I said off the actual rules of those editions and not the description of adventures. Descriptions of adventures have nothing to do with actual game mechanics. What I mean by rules mechanics of older editions are things like more limited resources: there were no short rests which lead to many one encounter work days. I am talking about undead rules like ghost where one touch aged you 1d10 years or more which quickly lead to death for PCs. Not too mention permanent level drains with no save. Healing spells took the entire action. There was no bonus action healing. So when the older editions DESCRIBED clerics wading into combat smiting their enemies and healing their friends that very rarely ever happened, because clerics had to either heal or do something else and more often than not due how the monsters were stated and monster abilities clerics would heal or possibly some other buff besides fighting. This was one reason for many years cleric was the least popular and last picked class and while as editions of D&D have progressed they have corrected the action economy of clerics and healing ala the bonus action healing word which allows a cleric to fight or do something else and heal (thank you 4E for that innovation!).</p><p></p><p>For every adventure and even in some descriptive adventures that was often some random and nonsensical encounter that was unexpected and beyond deadly. For many it was not fun back then but we didn't know any better and options were more limited then. So yes 5E is easier compared to those editions if that is what you want to here but 5E is not "EASY" there is still a sense of danger it is just the game allows heroes to be cinematic which is how a fantasy game that promotes action and adventure should be. You can ramp up the difficulty to suit your tastes and if your players are truly okay with that fine but many players did not and do not like OSR games.</p></blockquote><p></p>
[QUOTE="Essafah, post: 7954842, member: 16472"] Um no. Having played and still owning the books from those editions I am basing what I said off the actual rules of those editions and not the description of adventures. Descriptions of adventures have nothing to do with actual game mechanics. What I mean by rules mechanics of older editions are things like more limited resources: there were no short rests which lead to many one encounter work days. I am talking about undead rules like ghost where one touch aged you 1d10 years or more which quickly lead to death for PCs. Not too mention permanent level drains with no save. Healing spells took the entire action. There was no bonus action healing. So when the older editions DESCRIBED clerics wading into combat smiting their enemies and healing their friends that very rarely ever happened, because clerics had to either heal or do something else and more often than not due how the monsters were stated and monster abilities clerics would heal or possibly some other buff besides fighting. This was one reason for many years cleric was the least popular and last picked class and while as editions of D&D have progressed they have corrected the action economy of clerics and healing ala the bonus action healing word which allows a cleric to fight or do something else and heal (thank you 4E for that innovation!). For every adventure and even in some descriptive adventures that was often some random and nonsensical encounter that was unexpected and beyond deadly. For many it was not fun back then but we didn't know any better and options were more limited then. So yes 5E is easier compared to those editions if that is what you want to here but 5E is not "EASY" there is still a sense of danger it is just the game allows heroes to be cinematic which is how a fantasy game that promotes action and adventure should be. You can ramp up the difficulty to suit your tastes and if your players are truly okay with that fine but many players did not and do not like OSR games. [/QUOTE]
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