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Is 5e "Easy Mode?"
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<blockquote data-quote="Oofta" data-source="post: 7955164" data-attributes="member: 6801845"><p>Well I think most people modified the game back in the day somehow. We just took a week off and assumed the party cleric prayed for spells to heal everyone every day. That and we created all sorts of "healing herbs" and other work-arounds.</p><p></p><p>But there are optional rules for slow healing similar to older editions in the DMG as well. Not the default, but the default does seem to be dungeon-crawling without requiring a cleric.</p><p></p><p>I think the main difference is that you <em>can</em> play D&D on easy mode out of the box. Back in ye-olden days you had to modify the system to allow for easier mode. Gygax's idea of fun promoted a very DM-player adversarial style.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7955164, member: 6801845"] Well I think most people modified the game back in the day somehow. We just took a week off and assumed the party cleric prayed for spells to heal everyone every day. That and we created all sorts of "healing herbs" and other work-arounds. But there are optional rules for slow healing similar to older editions in the DMG as well. Not the default, but the default does seem to be dungeon-crawling without requiring a cleric. I think the main difference is that you [I]can[/I] play D&D on easy mode out of the box. Back in ye-olden days you had to modify the system to allow for easier mode. Gygax's idea of fun promoted a very DM-player adversarial style. [/QUOTE]
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Is 5e "Easy Mode?"
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